Build 25232414

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Celestial Fragments Playtest · public · first seen

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Patch notes · published by the developer

Celestial Fragments Playtest v0.3.0

On Steam

Changes

General

  • Display team outline will show outline example in options.
  • Add spaceship ambience audio.
  • Windowed resolutions now include the aspect ratio.

System Map

  • Spaceship stays at last mission location and can only travel to asteroids connected to your current position.
  • Added nearby scan for adjacent asteroids.
  • Intro dialogue at start of system map visually references the resource mechanics.
  • Added unlocks once required faction energy is reached.
  • Cargo shows item amount numbers over solid background.
  • Build and Upgrade costs are now shown as 'have/required'

Battle

  • Unit movement and attack range is shown on hover.
  • Added icons to indicate which units and buildings have actions remaining before ending turn.
  • Added waypoint button. Units with waypoints will move towards the waypoint at end of turn. Buildings with waypoints will set the waypoint of trained units.
  • Added restart button to pause menu.
  • Added event that occurs at start of mission.
  • New terrain sprites.
  • New fog/cloud animation.

Fixes

  • Pressing ESC with open cargo/unit/intel will close the window rather than opening pause menu.
  • Battles correctly end when objective target is destroyed.
  • Hide build button in battles when using mouse.
  • Map movement locked to pixels. Fixes distorted sprites.
  • Rewards hidden when player loses battle.
Per-depot manifest changes

Depot changes

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DepotNew manifestPrevious manifest
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