ALL GAS Playtest · public · first seen
Bug Fixes:
Collision is now removed from track pieces that have fully fractured. Previously, in very uncommon situations, it was possible to skip the track and drive behind the fracture as was falling in front of you.
Track extension logic now thinks 5 steps ahead of the piece that it ultimately places last instead of 1. Also, in the unlikely case that extension "fails", it will try again a total of 10 times instead of 5. In non-custom maps, this should prevent extension from ever failing.
In custom maps, since pieces can be placed "illegally" (overlapping each other, going into the terrain / below a minimum Z, staying directly in the cloud layer for too long, at too steep of an angle, etc), it is very possible for extension to "fail", since the generator will not try to iterate on tracks the game wouldn't have generated itself.
In the event of a failed track extension, it now shows the user the reason for the failure. This message goes away after 10 seconds.
Aspect ratio of the camera in the opening cinematic has been corrected. No more black bars on the sides of the screen.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4732251 | 8007216215777301624 | 1889245737213635474 |