Game Quest Playtest · build 23386203 · published
Logos now download before the level loads in, before this change it somehow just download everything all at once when the level loaded, which was not stable for large lists - caused frequent crashes.
I have noticed that it is currently quite slow to download logos, this only occurs the first time downloading though, logos are downloaded directly to your PC from Steam; there's no server interaction - however it used to download them all at the same time. I'm working on a middle ground solution at the moment, but at least I can now test with large game lists without it crashing.
There's now a proper progress loading bar for loading in logos, for friends/shared lists too.
I've also made some server changes, it's now using a new version endpoint to routinely fetch new data (the game data on the database was fairly outdated) Also found a source to sync positive and negative reviews per game - excited to use that within the game. <--- updated game data is currently on the demo database, not playtest (it will be soon)
I'll try to release a new playtest post each week, to go over what I worked on over the weekend.
Coming soon: - Displaying all games, ability to fly before you start the first wave (to browse the top rows)