1.0.5a changelist

Desecrators · build 21171749 · published

On SteamNotes only · this build shipped before we watched the app
  • All biomorph enemies are now hydrodynamic
  • Manta:
    - Increased turn rate
    - Increased move speed
    - Increased fire rate
  • Moray:
    - Renamed Parashrike -> Moray
    - Increased move speed
    - Increased turn rate
  • Scrambler:
    - Reworked AI
    - Improved attack animation
    - Added Ichor secondary
  • Liquifier:
    - Renamed Flayer -> Liquifier
    - Reworked AI
    - Improved attack animation
    - Added Corrosive Ichor secondary
  • Thermo rebalanced:
    - Radius reduced 28m -> 20m
    - Damage falloff is now constant
    - Max ammo increased 3 -> 4
  • Adjusted Prisonlab:
    - Ambush groups may now contain biomorphs
    - Small level gen adjustments
  • Added seasonal title screen
  • Various music updates
  • Fixed an error that could occur during alarms in Prisonlab
  • Fixed a chat issue with keypad enter
  • Fixed save system issue where new saves could get hidden