The Perfect Tower II · build 21083612 · published
This should fix the issue where enemies appeared to be stuck.
added artifact categories (not displayed in UI yet)
changed achievement 'International Museum' requirement to only need standard artifacts (no secret or event type)
changed artifact 'W.I.N.C.E Plushie' to category secret
changed artifact 'Seraphiel's Microphone Staff' to category secret
changed artifact 'Book Of Cubimas' to category event
changed artifact 'Pumpkin' to category event
fixed buffs with same ids having unexpected interactions when applied at the same time on the same target