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Oasis Mission: Colony SimNewsFixes and Improvements
Game update

Fixes and Improvements

Oasis Mission: Colony Sim · published 19 Jan 2025, 11:54 UTC

All newsPlayers around this dateRead on Steam

Water and oil sources are no longer divided into deep and shallow types


This was confusing for many players. At the same time, in future patches, I plan to add a new underground resource, which will bring more variety to the economy. Additionally, a cap on maximum extraction per area will be introduced to encourage the construction of new extraction camps in 0.9.8.

Fixes

  • Fixed points in Research Goals.
  • Fixed resource purchasing when the balance is negative.
  • Fixed an issue where the first trade ship would not arrive.
  • Fixed a bug with empty engineer slots being displayed.
  • Added scrolling to the routes and trade routes menu.
  • Fixed misaligned text in the building menu header.
  • Other minor fixes.
More from Oasis Mission: Colony Sim

Other announcements

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Esports8 Aug 2025I’m announcing my new game: Sherpa's Caravan!🏔 🚐 ⛺️ A game about a former Sherpa who bought himself a van and travels through a cozy open world, helping other adventurers with transport, crafting, and cooking! A relaxing atmosphere of outdoor adventures, camping, and mountain landscapes! I’ll create a bundle of this game with Oasis Mission so you can purchase this game as an add-on at a bundle with discount! I really hope that you will…Major update4 Mar 20250.99.0 🎉 Almost Full Release! New Maps, Design, Resources, Buildings, FeaturesHello everyone, and a huge thank you for your support throughout this time! I’m excited to announce that I’ve released the full gameplay of the game! After a few weeks of testing and fixes, I’ll press the full release button on Steam once the new screenshots and trailers are ready. In the meantime, you can enjoy this update! I’d love it if you could share your thoughts in the game reviews—your…In-game event3 Feb 20250.9.7 – Colony Overview, Production Limits, Balance & Gameplay FixesHello everyone! ❤️ In this update, I’ve added a Colony Overview and production limits, along with a dozen fixes and improvements! Colony Overview I received a lot of feedback requesting a colony overview, and now it’s finally here in this patch! The overview is generated from buildings connected to the Storage Network, so if you have two bases, you’ll see reports for each one separately. It inc…