New Content
- Introduced the new Border system. You can now equip a range of borders to any of your cards over the classic metal one. This is done by middle click a card in the inspection and then clicking 'Card Borders'
- Introduced card missions for every card, including 6 general ones rewarding copper, XP and borders as well as unique missions rewarding Silver, XP and borders.
- Introduced a new border thats unique to completing every mission for a card.
- Introduced several other borders for unique players such as Pre-Alpha and Alpha/Beta testers.
- Introduced new borders for leveling up a card
- Introduced new borders for cards that make it to the 5th floor in Amateur Tower of Aethys with Challenger Mode on.
- Added a Faction Gradient setting to replace Faction Cells.
- Added a new Faction Display dropdown setting in visual: None, Faction Cells, Faction Gradient, and Faction Cells & Gradient. Default remains Faction Cells.
- There is now a refresh button to refresh the view of what servers are available.
- Tower Of Aethys now shows Leaderboards of all friends and global players across Novice, Amateur and Challenger modes.
- Added a new option which allows cards damage values to be coloured specific to the damage type. Also allows options for generalized red or classic white.
- Added a 'View as Strict' toggle in the collection, which allows to view cards as if they were in the Strict mode.
- Resistance, Immunities and Weakness icons now tell you what damage type they are when hovered over with the mouse.
Changes
- Updated the Forest of Fynol map (still nowhere near final)
- Shop prices have changed for crown cards: Marcus Onerius 1 Gold, Lord Vaughn 1 Gold, Arux 2 Gold, and Kozamaxxus 3 Gold.
- Shop prices have changed for Kolar Essence Transfer to 2 Gold for 50 Essence.
- Players names shown in the lobby are no longer "Player 1" etc, they are now their respective steam names
- Updated Snow, Rain, Red Skies, Perfume Rain & Sandstorms effects, additionally they now leave buildup on the board.
- Cloudy Skies now has an updated visual effect.
- Updated the Silver Mist effect performed by Aethys Keeper card.
- TESTCOLLECTIONCHEAT cards can now be added to decks, added a visual crash warning for them.
- TESTCOLLECTIONCHEAT now allows the player to ad Duplicates to a deck.
- TESTCOLLECTIONCHEAT now excludes Mythicals
- TESTCOLLECTIONCHEAT's Show hidden cards is now moved to a tick box under View as Strict in the collection view.
- TESTCOLLECTIONCHEAT now shows only genuinely owned cards by default. “Show Card Cheat” reveals the complete cheat-granted catalog, including ordinary cards and hidden/test cards.
- Added several other new cheat commands.
- Clicking on your crown in a lobby screen will now allow to you to deselect a faction.
- Decks that are illegal by unknown crown now show under any faction if Allow Illegal Decks is allowed in game settings.
- Updated the Inspect card view in the collection menu. Allowing Destroying and Crafting again.
- Miner Gehth description updated
- Updated BloodWard Passive Ability Description
- Hate that Name... Passive ability Description updated
- Duplicate Factions enabled in custom games now disables XP/Currency gain.
- Removed the Ability to play the Aethys Tower map in standard games.
- Moved the Currency UI around in Collection Menu to better view options.
- Main menu buttons are now greyscale unless hovered over, which then changes to coloured. They also enlargen/ensmallen on hover on/off.
- Whenever you get a new card/pack etc it now visually shows on the screen
- Moved Faction Highlight into Visual Settings.
Balance
- Bleeding Effect can now be removed if the affected card is healed at any point.
- Multi-Slash now costs 1 Stamina
- Lobal Zap ability now always connects
- Enlargen Now costs 1 Action from 2
- Ensmallen now costs 1 Action from 2
- Ribtik's Goblin Party Backup now has a x/3 counter required to achieve its effect.
- Commander Kree's Prepare the Games no longer has a counter.
- Rat Bites now cost 0 and no longer grants a free movement, only an extra.
- Branch Wack now does 1d4 from 1d6 across all difficulties in the Tower
- Need… Water now raises Max Stamina to 3.
- Ascendancy now ignores the Crown when checking its pure-species prerequisite.
- Never-yielding Knight's Attracted By Death ability now only selects beasts with damaging abilities.
- Perfume Rain now costs 2 from 3.
- Plasma Cocktail now costs 2 from 3
- Vaeon now always survives on atleast 1 HP.
Fixes & Performance
- Improvement overall performance
- Fixed Precisious Rat Description
- Weather Emitters now follow the camera to fix empty spaces.
- Fixed a bug where visually Embrace the Rage didn't colour the first digit.
- Fixed Drenched effect display
- Fixed a bug where Ent Sapling's Spreading Nutrients ability didn't work as intended
- Fixed a bug where the Item Thiever ability still stole a card even when it missed.
- Fixed a crash caused from Perfume Rain
- Fixed a bug where Sea of Marbles would affect structures
- Fixed a bug where Morgkreen Bara wouldn't have the Kanaxi tag in-game.
- Fixed the Tower deck drawer’s center click area.
- Fixed Enchanted Sponge’s inspect shield/particles and stale immunity state.
- Fixed a bug where blocked damage didn't correctly contribute to Sponge Expunge while it was immune.
- Fixed a bug where if you clicked the back button in Tower of Aethys Novice card chooser mode it would crash your game.
- Fixed a bug where Crown-targeting items didn't work on a crown if it had the Frenzied effect.
- Fixed some bugs relating to AI targeting the Elemental Geyser
- Fixed a bug where the Legendary Helper would pool into other packs, guaranteeing Erden Banth in Goblins Vigor pack for example.
- Fixed a bug where Corrupted Gift didn't allow targeting even with Vris tag and removed the Vris tag from Vris creatures.
- Fixed a bug where a Merron Flask/Ta'Kun Mossclaw pair Frenzied ability would activate when another pair of Merron Flask/Ta'Kun Mossclaw's Merron died.
- Fixed a bug where an enemies Deshgrath would spawn with the Corrupted Vris texture if you had the Corrupted Gift treasure.
- Fixed a bug where zombies taken from other creatures would retain their controller.
- Crit modifier position has been adjusted to be more in line with the other stats.
- Fixed the Kanaxi icon not being transparent.
- Fixed a bug where level glow didn't show.
- Fixed a bug where Necromancy and other corpse affecting cards didn't work on some corpses.
- Fixed a bug where the Mitosis card would reduce a cards damage to 0.
- Fixed a bug where the Mitosis card didn't properly show card changes.
- Fixed a bug where Duplicate card allowed control of some Wild Animal cards.