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Sins Of Urdar PlaytestNewsAlpha 3.0
Game update

Alpha 3.0

Sins Of Urdar Playtest · published 1 Sep 2026, 13:48 UTC

All newsPlayers around this dateRead on Steam

v.Alpha-3.0

New Content
- Aethys Keeper is now unlockable as a card after clearing Hardcore Floor 10. She is Un-Obtainable from packs.
- Added a new Keyword Dictionary that pops up when inspecting a card
- Added a new setting in Visual "Disable Keyword Dictionary".
- Added 3 new Floor 3 Tower gamemode bosses each with 5 custom cards.
- Added 2 new status effects, Grounded & Drenched
- Added the new Tower Treasure mechanic, allowing the player a unique benefit every 2 floors to a max of 3.

Changes
- Updated descriptions of Ascendancy, Red Skies, Winter, Summer, Spring, Sandstorm, Light Snow, Heavy Rain, Cloudy Skies and Autumn.
- Deployment Border colours and symbols are now a bit less saturated.
- Action, Item and Setting cards have had their layouts changed to better fill more dead space and become more readable.
- Adjusted Vial Of Health's description to say that it doesn't work on Umbrimar or Undead.
- The Players hand has been moved down 10 screen pixels to give more room for card interaction.
- Upon reaching Infinite mode in the Tower Gamemode, added a dupe clause of fighting the same enemy more than once in a row.
- Petrified overlay adjusted
- Endless bosses gain +3 Overhealth per floor beyond their authored floor.
- You now have the option to re-roll up to 3 times in a run what cards to discard with the discard option in the tower

Balance
- Rat Bites now also grant a free movement.
- Focus Zap is now excluded from ALL tower pools, including the players.
- Dangerous Toxin is now exlcluded from all Enemy Tower Pools.
- In Standard Tower Mode, Passengers now only heal 1 Health, rather than 2 every time you beat a floor.
- In Hardcore Tower Mode, crowns now heal 1 Health after each cleared floor, still not gaining new max health.
- Removed Wild Animal ability from Caracal and Desgrath.
- Enchanted Sponge Health 4 > 12
- Enchanted Gift from Enchanted tree now heals 2d2 and grants 1d2 Overhealth.
- Honey Slime health reduced 14 > 6
- Bear armor reduced from 9 > 6
- Street Sweeper Lerikkson's Rake Swipe now has a 1d2 change to inflict bleeding.
- Whenever Worthy of Magic learns a new casted card with Silas it starts with a 3 turn cooldown.
- Cursed Box Of Wonder Health 4 > 8
- Dogpoo’s Note grants its recorded ability for exactly one use, then removes it.
- Baxter's Stash of Goods ability now excludes Dangerous Toxin, Lead Pear, Radiant Fruit, and Mysterious Chest.

Bug Fixes & Performance
- Fixed a bug where descriptions of Structures weren't viewable as a Client.
- Fixed a bug where Under-construction structures where viewable in the Tower Gamemode.
- Fixed a bug where Level displays on the board where rendered behind its glow, also fixed its cropping
- Fixed a bug where the Crown Texture wouldn't render in unless the player hovered over the crown card.
- Fixed a bug where Troll brain didn't use the players actions with attacks.
- Fixed a bug where Battle Maneuver rendered a backstep in the log.
- Fixed a bug where the Day Counter didn't trigger.
- Fixed a bug where Elemental Orb and Learn Magic from Silas weren't authored as a 3 turn cooldown on other cards.
- Fixed a bug where the left faction cell was far too up on the screen.
- Fixed a bug where x counters/trackers were not receiving faction colouring outside matches.
- Fixed a bug where card tags started rendering too high on a card if there were more than 3.
- Fixed a bug where Fail-Safe Singe, enemy status badges, smoke and similar overlays render correctly.
- Fixed a bug where Snap & Pierce costed 0 Stamina.
- Changed Benjaminge & Silas' description from "Cast" to "Casted".
- Fixed a bug where Spider Familiar didn't require stamina to use abilities.
- Fixed some lag caused by Drawer Previews.
- Fixed a bug where Nox Guard Veroce wouldn't return to its owners faction in the Tower Gamemode.
- Fixed a bug where the Kolar Touch status effect symbol was being rendered slightly larger
- Fixed a bug where the Poison status effect symbol was being rendered slightly larger
- Fixed a bug where Inspect Lock didn't work on the setting icons.

More from Sins Of Urdar Playtest

Other announcements

All news
Game update13 Sep 2026V.Alpha-5.0New Content - Introduced the new Border system. You can now equip a range of borders to any of your cards over the classic metal one. This is done by middle click a card in the inspection and then clicking 'Card Borders' - Introduced card missions for every card, including 6 general ones rewarding copper, XP and borders as well as unique missions rewarding Silver, XP and borders. - Introduced a…Game update6 Sep 2026v.Alpha-4.0v.Alpha-4.0 New Content - Added Steam Support for multiplayer - Added a new option to allow players to find your lobby - Added a new lobby searcher - Added a new currency Precketts that are worth 1000 of 1 gold. - Added a currency UI that appears in the top right - Everyone time you get a new currency there is now a UI flash on the screen with a sound. - Added new stackable command: TESTCOIN 1…Game update26 Aug 2026Alpha 2.0v.Alpha-2.0 New Content - Added 3 Floor 2 Enemies for the Tower Gamemode each with 3 unique new cards. - Added a High Score banner that tracks both Hardcore and Standard for Tower - Theres now a "Random Passenger" button in the Tower gamemode. - Created a new option in custom lobbies to "Allow Duplicate Factions", allowing players to verse with same factions or even crowns. Changes - Cloudy Ski…