v.Alpha-3.0
New Content
- Aethys Keeper is now unlockable as a card after clearing Hardcore Floor 10. She is Un-Obtainable from packs.
- Added a new Keyword Dictionary that pops up when inspecting a card
- Added a new setting in Visual "Disable Keyword Dictionary".
- Added 3 new Floor 3 Tower gamemode bosses each with 5 custom cards.
- Added 2 new status effects, Grounded & Drenched
- Added the new Tower Treasure mechanic, allowing the player a unique benefit every 2 floors to a max of 3.
Changes
- Updated descriptions of Ascendancy, Red Skies, Winter, Summer, Spring, Sandstorm, Light Snow, Heavy Rain, Cloudy Skies and Autumn.
- Deployment Border colours and symbols are now a bit less saturated.
- Action, Item and Setting cards have had their layouts changed to better fill more dead space and become more readable.
- Adjusted Vial Of Health's description to say that it doesn't work on Umbrimar or Undead.
- The Players hand has been moved down 10 screen pixels to give more room for card interaction.
- Upon reaching Infinite mode in the Tower Gamemode, added a dupe clause of fighting the same enemy more than once in a row.
- Petrified overlay adjusted
- Endless bosses gain +3 Overhealth per floor beyond their authored floor.
- You now have the option to re-roll up to 3 times in a run what cards to discard with the discard option in the tower
Balance
- Rat Bites now also grant a free movement.
- Focus Zap is now excluded from ALL tower pools, including the players.
- Dangerous Toxin is now exlcluded from all Enemy Tower Pools.
- In Standard Tower Mode, Passengers now only heal 1 Health, rather than 2 every time you beat a floor.
- In Hardcore Tower Mode, crowns now heal 1 Health after each cleared floor, still not gaining new max health.
- Removed Wild Animal ability from Caracal and Desgrath.
- Enchanted Sponge Health 4 > 12
- Enchanted Gift from Enchanted tree now heals 2d2 and grants 1d2 Overhealth.
- Honey Slime health reduced 14 > 6
- Bear armor reduced from 9 > 6
- Street Sweeper Lerikkson's Rake Swipe now has a 1d2 change to inflict bleeding.
- Whenever Worthy of Magic learns a new casted card with Silas it starts with a 3 turn cooldown.
- Cursed Box Of Wonder Health 4 > 8
- Dogpoo’s Note grants its recorded ability for exactly one use, then removes it.
- Baxter's Stash of Goods ability now excludes Dangerous Toxin, Lead Pear, Radiant Fruit, and Mysterious Chest.
Bug Fixes & Performance
- Fixed a bug where descriptions of Structures weren't viewable as a Client.
- Fixed a bug where Under-construction structures where viewable in the Tower Gamemode.
- Fixed a bug where Level displays on the board where rendered behind its glow, also fixed its cropping
- Fixed a bug where the Crown Texture wouldn't render in unless the player hovered over the crown card.
- Fixed a bug where Troll brain didn't use the players actions with attacks.
- Fixed a bug where Battle Maneuver rendered a backstep in the log.
- Fixed a bug where the Day Counter didn't trigger.
- Fixed a bug where Elemental Orb and Learn Magic from Silas weren't authored as a 3 turn cooldown on other cards.
- Fixed a bug where the left faction cell was far too up on the screen.
- Fixed a bug where x counters/trackers were not receiving faction colouring outside matches.
- Fixed a bug where card tags started rendering too high on a card if there were more than 3.
- Fixed a bug where Fail-Safe Singe, enemy status badges, smoke and similar overlays render correctly.
- Fixed a bug where Snap & Pierce costed 0 Stamina.
- Changed Benjaminge & Silas' description from "Cast" to "Casted".
- Fixed a bug where Spider Familiar didn't require stamina to use abilities.
- Fixed some lag caused by Drawer Previews.
- Fixed a bug where Nox Guard Veroce wouldn't return to its owners faction in the Tower Gamemode.
- Fixed a bug where the Kolar Touch status effect symbol was being rendered slightly larger
- Fixed a bug where the Poison status effect symbol was being rendered slightly larger
- Fixed a bug where Inspect Lock didn't work on the setting icons.