When we were working on the special attack for Roadhouse, we wanted something that would immediately stand out from the regular combat.
It had to be weird, memorable and a little ridiculous - something that would fit the atmosphere of the game without feeling like a random superpower.
Do you know the film Toy Story? In it, Woody says, āThereās a snake in my shoe.āā We wanted to achieve a similar effect.
So that's where the snake came in. We called him GIACOMO.

A snake is already a pretty strange choice for a bar fight. But that's exactly why we liked it. Instead of giving the player another flashy weapon or some over-the-top ability, we wanted the special attack to feel like something that could only happen in this particular world.
There's also something very satisfying about the idea of turning an animal that normally belongs in the desert into part of the chaos happening inside the bar.
He is so important to us that he has even been included in our logo.

It starts as something unexpected.
Then you realize it actually works.
And suddenly Giacomo the snake is part of the Roadhouse arsenal. š
Because sometimes a good special attack doesn't need to make perfect sense.
It just needs to be fun to use.
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Inspect, Detect, and stop Smugglers - our Prologue of Airport Contraband coming soon!
Try out the new Roadhouse Simulator Demo available now!