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RPG Architect
News
Feature Updates
Game update
Feature Updates
RPG Architect
· published
14 Jul 2026, 22:53 UTC
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Players around this date
Read on Steam
Added new Graphics Post Processing Commands and toggles (under Animation).
Added additional fields to Text Entry User Interface types to prohibit certain characters, etc.
Also added support for a "Cursor" on Text Entry User Interface type (beta).
More from RPG Architect
Other announcements
All news
Game update
5 Oct 2026
Feature Updates and Bug Fixes
Added support for Advanced Collisions on Tiles, supporting sub-tile colliders. · Fixed an issue with Statistics not supporting old growth statistic meta-properties.
Game update
25 Sep 2026
Feature Updates and Bug Fixes
Improved Status Effects -- Forced Battler Actions, Random Retargeting, etc, are now supported, including potential to "just fail." · Fixed an issue with terraforming occurring on the wrong layers in the Map Editor. · Fixed the Ice1 animation from Seraph Circle's Animations for 256 image size.
Game update
23 Sep 2026
Feature Updates and Bug Fixes
Added Sorting for user interface contexts. · Added "Validate Actions" to Battle Programs, which skips a program whose actions cannot be used. · Added statistic rewards that roll into skill and equipment growth. · Reworked filter UI's. · Fixed an issue with Hero skills not being sorted by skill index. · Fixed an issue with "Not" on a filter group having no effect. · Fixed an issue with a skill's…