
Our booth had all 4 computer stations busy almost the ENTIRE TIME from Friday morning to Monday night. We never in a million years could've predicted the attention our humble little game would receive, I had to pinch myself when we had lines of people waiting to play. This was an unforgettable experience from all of us at the Minigunner booth. ❤️

We have big plans for future Minigunner content updates and our development roadmap. Thank you to everyone who's already helped us by giving invaluable feedback, suggestions, and finding pesky bugs to squash.
Today we're releasing the Call to Arms Update, which contains many features that were first shown in our PAX showcase build. We're currently in the process of getting back home and settled, but are very eager to get right back to work on making this game the best it can be!








And a very special shoutout to our top high score winners of the event! You guys went above and beyond, proving yourselves to be the very best! We sincerely thank you for the effort y'all put in, and hope you enjoy the full game. (as well as your highly coveted beamer plushies!)





Congratulations!!!
If you'd like to contribute to the game's development by giving us feedback, reporting bugs, or just want to be part of the community, please feel free to join our Discord!
