Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
MinigunnerNewsMinigunner Build 0.9.0.5 Patch Notes
Game update

Minigunner Build 0.9.0.5 Patch Notes

Minigunner · published 20 Jun 2026, 23:23 UTC · build 23839093

All newsPlayers around this dateRead on Steam

Minigunner Build 0.9.0.5 Patch Notes

This small update brings some small fixes and adjustments, many of which are in response to player feedback! The Commando also got a mini-rework to his passive!

Changes with the '📡 ' icon in front of them are changes or additions suggested by the community!

General


-Fixed the range indicator that shows while placing a sentry not rendering correctly

-Slightly lowered the opacity of the dark radial refill over your ability icon

-📡 Increased volume of the reactor damage alarm

-📡 Updated the font used in the shop's item descriptions to be easier to read (also center justified the item name text)

Achievements


Secondary Directive (Commando)
Hit 20 different enemies with a single rocket barrage
Requirement reduced 20 -> 15

Feeling The Rush (Commando)
Fully fill your adrenaline bar in less than 20 seconds
Requirement reduced 20s -> 25s

Professionals Have Standards
Spend 25,000 scrap across all runs
Requirement reduced 25,000 -> 10,000

Our Favorite Customer
Fully buy out a shop
This achievement is now tracked in easy mode!

Employee Of The Month
Complete the 12th wave 5 times
This achievement is now tracked in easy mode!

Enemies


-Mega Detonator
Movement speed reduced by ~10%
Slow resistance increased by 15%
Superbomb projectile damage to reactor reduced 32 -> 25

Bosses


-Frostblaster
This boss has received various nerfs to help make its attacks less overwhelming.

Attack 1 (Boss extends its tendrils to fire two staggered horizontal rows of freezing projectiles towards the player)
Attack charge time increased by 10%
Attack cooldown time increased by ~15%

Attack 2 (Boss implants its tendrils into the ground, creating warning zones near the player that burst with projectiles, the final burst is thicker and creates an ice pillar)
Ice pillar HP reduced by 10%

Attack 3 (Boss charges up and fires an exploding ice bomb at the player's location, creating a lingering frost zone where it lands)
Attack charge time increased by ~8%
Attack cooldown time increased by ~8%
Improved animations of ice bomb explosions to better communicate which frames are dealing damage

Attack 4 (Boss teleports away and reappears near the player, firing a burst of projectiles in all directions and creating icicle projectiles that stop to re-aim themselves at the player, and re-fire themselves one by one)
Attack cooldown time after teleporting increased by ~15%
Projectile speed of icicle projectiles decreased by ~10%
Icicle projectiles now have a longer delay in between each one firing itself at you

Commando


The Commando has received various buffs and quality of life improvements. We've also changed how his passive works to make it easier to tell what it's doing and have it feel more powerful as well!

-Increased time delay before adrenaline begins to drain 5s -> 6s

-Increased rocket explosion size by +5%

-📡 Increased adrenaline gains from direct rocket hits by +25%

-📡 Increased weapon swap speed by +25%

-📡 One Man Army (Passive)
OLD: Gain +50% damage and +50% adrenaline generation per bonus ability charge consumed
NEW: Gain +50% ability firerate and +50% additional projectiles per bonus ability charge consumed

Items


-Precision Mining Beam
Beam will now QUADRUPLE in damage upon each level up, LVL 3 beam DPS increased by +40%
Max beams active at once decreased 3 -> 1

-Refracting Fragments
Pick-up drop chance increased 4% -> 6%

-Sprouting Amber
Updated item sprite to look more like amber!

Bug Fixes


If you want to report bugs or give feedback, join our Discord!
If you want to check on the status of reported bugs, check out our Bug Tracker!

These bugs have been squashed!

-Fixed issue where the Mega Detonator's slow resistance could go into the negatives, granting a speed boost while it was slowed

-Fixed issue where certain anomalies were occurring during a Mega Detonator wave when they shouldn't have been

-Additional minor bugfixes

More from Minigunner

Other announcements

All news
Community9 Sep 2026Dev Thoughts: PAX West 2026!We are absolutely blown away by the overwhelmingly positive reception Minigunner had at the PAX West expo hall. Our booth had all 4 computer stations busy almost the ENTIRE TIME from Friday morning to Monday night. We never in a million years could've predicted the attention our humble little game would receive, I had to pinch myself when we had lines of people waiting to play. This was an unfo…In-game event9 Sep 2026The Call To Arms UpdateMinigunner Build 0.9.1.0 Patch Notes This update brings the completely overhauled tutorial that was debuted at PAX west 2026 ! We have a bunch of new SFX for our enemies, and many improvements to the new player experience! Changes with the '📡 ' icon in front of them are changes or additions suggested by the community! General -Added new SFX for enemies! You can now hear them charging up and fi…Game update24 Jun 2026Minigunner Build 0.9.0.6 Patch NotesMinigunner Build 0.9.0.6 Patch Notes This small update brings some small more fixes and adjustments, many of which are in response to player feedback! Changes with the '📡 ' icon in front of them are changes or additions suggested by the community! Enemies Mega Detonator -📡 Max health reduced by ~15% Anomalies Symbiotic Auras -📡 Added visual indicator over the healer enemy to make it easier t…