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MISFORTUNATE PlaytestNewsMISFORTUNATE Update - Steam Build 25074111
Game update

MISFORTUNATE Update - Steam Build 25074111

MISFORTUNATE Playtest · published 2 Sep 2026, 06:58 UTC · build 25074111

All newsPlayers around this dateRead on Steam

This update expands MISFORTUNATE with two new crafted item reactions, refreshed Crafted card artwork, improved Context Panel interactions, new multiplayer and Discord features, and one of our largest localisation expansions yet.

NEW CRAFTED ITEMS

RE-ROLL

  • Re-Roll is now fully implemented as a crafted item.
  • Costs 3 Honey to craft.
  • After rolling your dice, but before movement begins, an eligible Re-Roll can be activated through the Context Panel's USE ITEM menu.
  • Using Re-Roll discards the original result and rolls the same dice again.
  • The new result becomes your active roll and normal movement, Doubles and special-die effects continue from there.
  • Re-Roll is consumed after one use.

MERCY

  • Mercy is now fully implemented as a crafted reaction item.
  • Costs 3 Honey to craft.
  • Mercy can be activated when supported disruptive Events target you.
  • Eligible reactions include movement-changing Events, turn-manipulation Events and several special-die Events.
  • When used against applicable global Events, Mercy protects the activating player without preventing the Event from resolving for everyone else.
  • Mercy is consumed after one use.

CRAFTED CARD ARTWORK

  • Added the finished RE-ROLL and MERCY card artwork.
  • Refreshed Crafted01 through Crafted13 to match the newer MISFORTUNATE Crafted card theme.
  • The full Crafted collection now has a much more consistent visual style, with matching framing, cost presentation, artwork and rules layouts.
  • Rounded card artwork now retains transparent outer corners where appropriate.

USE ITEM & CONTEXT PANEL IMPROVEMENTS

  • PICK-UP target selection has been moved fully into the Context Panel USE ITEM workflow.
  • PICK-UP no longer relies on the generic inventory popup for target selection.
  • Players can select or cancel their PICK-UP action directly through the existing Context Panel flow.
  • Item interaction continues moving toward a consistent USE ITEM submenu experience rather than dedicated popups.

MULTIPLAYER & LOBBY

  • Lobby hosts can now change the pawn/colour assigned to BOT players.
  • BOT pawn selection follows the same availability and uniqueness rules used by player pawns.
  • BOT pawn selections are preserved when resuming supported saved matches.
  • Improved multiplayer handling around the new Re-Roll reaction system.

DISCORD RICH PRESENCE

  • Discord Rich Presence can now display your current location on the MISFORTUNATE board while a match is in progress.
  • Board spaces can be represented using dedicated Discord Rich Presence assets and localised space names.
  • Fixed Rich Presence incorrectly reporting spaces that were only crossed while travelling.
  • Discord now reports your settled destination rather than intermediate movement-path spaces.
  • Improved local-player tracking across reconnect and host-migration situations.

MAJOR LOCALISATION EXPANSION

MISFORTUNATE has received a major language expansion, bringing the game to 32 supported language/locales.

Newly added in this update:

  • Norwegian Bokmål
  • Portuguese - Brazil
  • Swedish
  • Ukrainian
  • Polish
  • Portuguese - Portugal
  • Thai
  • Vietnamese
  • Spanish - Latin America

Spanish - Latin America is provided separately from the existing general Spanish localisation, allowing players to use terminology better suited to Latin American audiences.

Thai and Vietnamese support also includes additional font fallback improvements to provide better coverage across supported operating systems.

LOCALISATION QUALITY PASS

  • Completed a broad review of existing translations across every supported language.
  • Corrected terminology, mistranslations and inconsistent wording across UI, gameplay, Events, Items, multiplayer messages and Properties.
  • Improved terminology surrounding crafting, Pitfall interactions, Checkpoints, Produce Events, Rigged Dice, Team Port, forfeiting, markets and other gameplay systems.
  • Improved consistency between translated gameplay terminology and the underlying mechanics.
  • Preserved localisation support for dynamic player names, values and other runtime information.

FIXES & IMPROVEMENTS

  • Fixed a networking-side script issue affecting Re-Roll result handling.
  • Improved handling of accepted and discarded rolls when Re-Roll is used.
  • Improved preservation of special travel-die behaviour when replacing a roll.
  • Fixed incorrect Discord board-space information during movement.
  • Improved localisation resource registration and corrected several existing translation import mappings.
  • Various localisation, presentation and consistency improvements across the game.

THANK YOU

MISFORTUNATE continues to grow throughout Alpha, and this update represents another major expansion to both the game's mechanics and its international accessibility.

Steam Build: 25074111

Thank you to everyone testing, reporting issues and helping shape the game.

Good luck - you're going to need it.

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