Another Alpha update is live, bringing further improvements to the Context Panel, end-game results, localisation, Steam progression systems, and general client polish.
💣 BOMB Context Panel Improvements
- BOMB confirmation now stays entirely within the Context Panel.
- Using BOMB now progresses into a nested confirmation stage under USE ITEM, rather than relying on a separate popup.
- Fixed an issue where the BOMB confirm and cancel actions could appear but do nothing.
- BOMB activation continues through the normal authoritative Item workflow, preserving multiplayer behaviour and inventory handling.
📊 Improved End-Game Results
The post-match results experience has received another readability pass.
- Player statistic labels now have enough room to remain readable instead of collapsing into narrow columns.
- Values have dedicated spacing, making individual player result cards much easier to scan.
- The detailed Statistics view now provides additional space for longer statistic descriptions.
- Layouts are better prepared for longer translated text across supported languages.
🌍 Results Localisation Fixes
- Added missing translations for the Players, Comparisons, and Awards sections of the match results overview.
- Fixed cases where raw localisation keys could appear instead of proper translated headings.
- Corrected a language import mapping issue affecting the UI localisation catalogue.
- The results-screen localisation catalogue has received additional validation and cleanup.
🏆 Steam Leaderboard Foundation
Work has begun on the next stage of Misfortunate's Steam progression systems.
This update adds the underlying Steam leaderboard creation and discovery framework, preparing career and single-match leaderboard categories including:
- Games Won
- Tokens Earned
- Units Acquired
- Trades Completed
- Distance Travelled
- Pitfall Escapes
- Best Match Token Earnings
- Units Owned
- Unit Upgrades
- Fastest Victories
- Doubles Rolled
- Event Setbacks
This is the backend foundation for the leaderboard system. Further work will connect score submission and player-facing leaderboard presentation as development continues.
🎨 Client & Asset Polish
- Updated the exported application icon configuration so packaged builds use the latest Misfortunate icon.
- Removed obsolete legacy Basic Pack sprite-sheet dependencies from older UI scenes.
- Cleaned up stale resources that could produce missing-resource warnings after the legacy sprite sheet was removed.
- Current HUD and card presentation now relies on the newer runtime/template styling rather than those obsolete assets.
🔧 Additional Fixes
- Removed a GDScript declaration warning in the PEARL marketplace activation code without changing PEARL behaviour.
- Additional export configuration and client-build metadata cleanup.
- Game version updated to 0.5.3 Alpha.
Thank you for continuing to test MISFORTUNATE during Alpha!
Every match, bug report and piece of feedback helps shape the game as we continue improving multiplayer reliability, gameplay flow, UI presentation and Steam integration.
Steam Build: 25294459
Good luck. You'll probably need it.