
“It’s boring.”
That’s the constructive criticism I heard most after the demo launched on Monday.
And you know what? You were right.
Every action you took brought the next enemy wave close but terraforming increased every second. That meant one of the strongest strategies was also the least interesting one:
Sit around and do nothing.
So I changed it.
Terraforming no longer increases over time.
Now you earn Terraform by:
Building Terraforming structures
Upgrading them
Keeping them alive during enemy waves
There is no longer any benefit to standing around waiting. Every action still brings the next enemy wave closer, so you’ll need to decide how aggressively you want to expand.
The other major feedback I heard was that the game was too difficult and the tutorial needed improvement.
Also fair.
In this update:
Oxygen, thirst, and health deplete more slowly
Early enemy waves contain fewer enemies
There is tutorial content and more quests to guide you
And for those of you who want a harder experience: don’t worry.
Once you complete the tutorial region, the Modifier system unlocks and you can use it to customize the difficulty and playstyle much more aggressively.
This was another frequent request, so this update also adds full key rebinding, along with a collection of bug fixes and performance improvements.
The game currently uses Google Translate for languages other than English. I know some of those translations are rough.
Professional localization is already in progress and improved translations will be added soon. Thanks for your patience while I get everything pulled together.
This has been an incredible first week.
More than 3,000 players have played the demo, and Project Tomorrow now has more than 21,000 wishlists.
More importantly, your feedback has already made the game better.
The next major update will add a new region, along with food and water production. Supply crates will become much less common. Keeping yourself alive will become your responsibility.
You’ll also unlock collection drones that can gather resources for you, so you won’t have to personally mine everything forever.
I’m super pumped for you to see what’s coming next.
Thanks for being so cool and supportive.
Ryan