Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Playto: Learn Languages Through GamesNewsv2026.810.1724 — Translation recovers on its own when the engine stops
In-game event

v2026.810.1724 — Translation recovers on its own when the engine stops

Playto: Learn Languages Through Games · published 10 Aug 2026, 09:18 UTC · build 24649482

All newsPlayers around this dateRead on Steam

This update is mostly about one thing: translation that stops mid-session and never comes back.

When the engine stops, translation comes back

Until now, if the local AI crashed or quietly stopped answering while you were playing, Playto kept capturing and showed nothing. You had to notice it yourself and restart.

  • Automatic recovery — if the engine dies during a session, Playto restarts it once and tells you on the overlay.

  • Silent stalls are detected — an engine that is still running but has stopped answering is now caught too, not just one that crashed outright.

  • No more restart loops — Playto no longer mistakes an engine that is still starting up for a dead one, which could restart a perfectly healthy engine over and over.

  • Fewer false alarms — the "translation is taking a while" warning no longer appears while translations are actually showing up.

Readings are easier to see

  • Furigana and pinyin now appear in the dictionary popup examples and in the context block in Words, not only in the log.

  • Readings now have a minimum size and will not shrink with the text until they are unreadable.

  • Japanese and Chinese source text in the log has been resized so it sits better next to the translation.

Larger interface

UI scale now goes up to 200%, from 150% before. Settings, Advanced, UI Scale. If text is too small on a high-resolution display, this is the setting to change.

Downloads

  • Stalled model downloads are now detected, and the download retries instead of sitting at the same percentage.

  • Progress no longer drops back to zero when a download retries.

  • Download errors are shown in your language instead of raw technical text.

Also in this update

  • Overlay notices are now translated into every supported language.

  • When the engine fails to start, the suggested actions — retry, switch to Vulkan, switch to CPU — stay on screen instead of being pushed off the edge.

Known issues

  • Cloud translation is not reliable yet — some users and regions still see connection failures. We are investigating and it is our current priority. Local engines are not affected.


If something is not working, use Help and support, Contact us, and tick the diagnostics box. Reproduce the problem first, then send within about ten minutes without restarting Playto — the diagnostics only cover what just happened.playto.dev →

More from Playto: Learn Languages Through Games

Other announcements

All news
In-game event15 Sep 2026v2026.915.1145 Quick Translate is back on Home.This update brings back the quick way to translate without setting up a game, and fixes two things that could leave you with no translation at all. Quick Translate is back on Home · Translate a region without registering a game — the Learning session card has a Quick translate button again. Drag a frame and translation starts; there is nothing to configure, and words you save still go to your w…In-game event14 Sep 2026v2026.914.1516 Overlay: lines show as they finish, fewer wrong joins.This update is about two things: the overlay while you play, and game audio. Overlay: lines show as they finish, fewer wrong joins · Each line appears as soon as its translation is ready — in window mode the overlay used to wait for the whole screen to finish. Now the first lines are on screen while the rest are still translating. · Hover tooltips no longer get stuck untranslated — a tooltip th…Community5 Sep 2026Where we are: fewer steps to the first translation, and a simpler UI nextA short note on where Playto stands, what we still need from you, and what comes next. Fewer things between you and the first translation Most reports we received this summer were about the first ten minutes: a download that never finished, an engine that would not start, a screen that stayed quiet without saying why. The August and September updates went after those one by one. · No download b…