This update is about two things: the overlay while you play, and game audio.
Overlay: lines show as they finish, fewer wrong joins
- Each line appears as soon as its translation is ready — in window mode the overlay used to wait for the whole screen to finish. Now the first lines are on screen while the rest are still translating.
- Hover tooltips no longer get stuck untranslated — a tooltip that appeared while the overlay was redrawing could stay untranslated until you moved the mouse away and back. Fixed.
- A heading is no longer joined to the row under it — a section title written in normal case (like "Energy Shield") and the ALL-CAPS row beneath it were read as one line and translated as one phrase. They are now separate.
- Text from a neighbouring panel no longer fuses into a tooltip line — when a map label sat right against the edge of an item tooltip, the reader glued the two into one word. The line is split at the join.
- Right-aligned lists read one entry per line — a quest tracker or similar list aligned to the right edge was grouped across entries. Each line is now its own entry.
- Bottom and top layouts keep the line structure — a quest list or a stat block read as several lines is shown as several lines, matching the translation.
- Custom position works in cursor mode too, and the position setting can be changed while a session runs.
- The box behind the translation is a little more opaque on new installs, so the original text does not show through the edges. If you already set the opacity yourself, your value is kept.
Bar: the first start asks how to read
- Choose the way to read once per game — press Start on the bar for a game Playto has not translated before and it asks how to read (cursor, frame, window) before it reads anything. The engine warms up while you choose. Games you have already translated start with one press, as before.
- Start looks like Start — before a session the bar shows a play button labeled Start. While a session runs the same spot is the auto / manual switch.
- The overlay stays up when you start from the bar — starting from the bar used to hide the overlay until you clicked the game again. Fixed.
- It follows the window you click — with two windows of the same app side by side, the bar and the reading move to the one you are using.
- The bar tells you what it is doing — the status line now names the mode ("Window · Translating"). When the frame fades after a start, a two-line hint says how to show it again. When the cursor leaves the game for a few seconds, it says so. The bar also appears sooner after you switch windows.
Game audio: cleaner lines, and a high-accuracy option
- Fewer wrong words — the final pass now searches more candidates before committing a line.
- Fewer junk lines — short fragments left over from a cut ride on the next line instead of standing alone, a phrase repeated within one line is folded, and the stock phrases the recognizer makes up over music or silence are dropped in all 23 languages, not only English and Japanese.
- Sentences are cut less often — when a window has to be closed, the cut lands on the quietest moment near the end instead of at a fixed point.
- High accuracy (GPU) — Settings → Speech recognition. Needs an NVIDIA GPU, a 1.5GB download and about 1.5GB of video memory. Runs a larger model on the GPU; if it cannot start, Playto falls back to the standard engine and says so on the settings row.
Start screen
- When video memory is short, the start screen now offers Playto Cloud first and says what it does: translation runs in the cloud instead of your GPU, free trial included, no card or account needed. CPU-safe mode stays as the second choice.
- "Where to read" shows the current game window in every mode and refreshes when the window changes.
Also
- Game audio and Speech recognition now sit together on the Audio card in Settings.
- The tutorial scene is drawn in the language you are learning, for all 23 languages, not only Japanese and English.
- F6 switches between automatic and manual capture (Settings → Shortcuts to change it).
- Dutch and Swedish: two prefix strings had lost their trailing space.
If something still feels off, tell us through Contact us in the app, Discord, or this Steam thread.
If Playto is part of your gaming, a short review helps other language learners find it — and we read every one.