New Features
Added the Nature system — a buff/debuff combo mechanic for all pets
Added a revive potion for pets
Added new armor set bonuses for class armor and weapons
Added attack speed bonus to Windstep
Improvements
Champions now use the boss healthbar, and boss damage popups now originate from the boss
Map markers now glow when added, update to "discovered," and show a welcome plate on discovery
Reduced map marker glow size
Taming minigame now shows the prize item
Dead pets are now greyed out with an "X" icon
Improved item and inventory performance via object pooling for items
Added pet pooling to improve pet spawn performance
Added item object pooling to chests to reduce lag
Arena is now limited to once per day after a win
Fixes
Fixed weapons/armor with mismatched elements being combinable
Fixed recalling a pet fully healing it
Fixed armor type not saving
Fixed a mismatch between pet health and pet holder
Fixed item amount bugs related to object pooling
Fixed bugs from dropping an equipped pet holder
Fixed several enemy AI, projectile, and on-hover item errors
Fixed several sprite/pet holder mismatch issues
Fixed key not updating when in front of the cave door
Fixed fast travel while in water
Fixed flying on special ground repeatedly spamming SFX
Hid the trashcan in the tutorial dungeon to prevent Wisdom Spore deletion
Twen's quest marker now deletes after completing the Wizard quest
Changes
Adjusted boss item drop chance