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Wildaria PlaytestNewsAlpha 1.1.5 - Paths, Rivers, Archipelagos, and Sign Posts
Game update

Alpha 1.1.5 - Paths, Rivers, Archipelagos, and Sign Posts

Wildaria Playtest · published 15 Sep 2026, 04:59 UTC

All newsPlayers around this dateRead on Steam

Added

  • New sign posts pointing toward POIs. Starting sign post
  • 3 new Qukin variants, one for each element
  • Soft-lock protection for piglet death in the tutorial dungeon
  • New paths, archipelagos, and oasis rivers forming more distinguishable world landmarks
  • New capture level variable to track when a pet was captured; pet HP per level now doubles for every level earned alongside the player

Fixed

  • Reusing a world with a new player not granting Ora's spore
  • Pet XP requirement scaling
  • Lassoing during a stun causing taming minigame rotation issues
  • Flying from underwater no longer leaves water state active on takeoff, so buildings no longer replay splash/bubble effects
  • Pet swipes no longer hit their own owner (skipped when EnemyScript.GetMaster matches the player) — wild animals and other players still take the hit
  • Pets getting stuck mid-swipe — StopAttackingAnimation/ResetSwipes now runs on every non-Attacking SetEnemyState
  • HurtEnemy master relationship check now also reads master from Friendly attackers/targets

Changed

  • Adjusted Twen's dialogue
  • Mana compass now points toward bosses and Ora
  • Increased animal spawns on tropical islands
  • Enemy level now scales up/down based on distance from origin
  • Arena challenges now have a multi-day wait to prevent farming
  • Sign spawns moved to dirt, swamp, desert sand, and ocean islands only
  • Adjusted pet jump timing so pets make jumps and land naturally
  • Cutscene segments now save/load whether they've already been triggered
  • More Qukin mask sprites
More from Wildaria Playtest

Other announcements

All news
In-game event12 Sep 2026Alpha v1.1.4 - A Curious SpriteHello Wildarians! A curious sprite has entered the starting dungeon to lead you through. Very excited for you all to experience the new updates, so many bugs fixes, balancing and more. Appreciate you all. Happy Adventuring, Spacefudge 🐸 Here's the full changelog: \ Added\ \ \ · New pet: Qukin \ · Boss Warning panel showing the level range of arena bosses before entry \ · Redesigned tutorial du…Game update6 Sep 2026Alpha v1.1.3 PatchAdded · Hold-to-attack option · Delay before attacking is possible after dialogue closes · Protection against the player being deleted alongside a dying pet · New Tutorial OTI system with new indicator animations and closing SFX · SFX for when an OTI is shown · Many new tutorial OTIs implemented and tested across scripts · More Qukin sprites Fixed · Yes/No button text overlapping, resized to fi…Game update30 Aug 2026Alpha v1.1.2 - Quality of Life Bug Patch 🐛Fixed a few important things! · Fixed Scenery blocking boss doors and mountain caves and staircases · Fixed Pet Stat UI stuck open · Fixed spawning in the void of caves because entrances were not spawning · Fixed riding tall mounts allowing players to skip blocking boulders and locked doors