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Wildaria Playtest
News
Alpha 1.1.5 - Paths, Rivers, Archipelagos, and Sign Posts
Game update
Alpha 1.1.5 - Paths, Rivers, Archipelagos, and Sign Posts
Wildaria Playtest
· published
15 Sep 2026, 04:59 UTC
All news
Players around this date
Read on Steam
Added
New sign posts pointing toward POIs. Starting sign post
3 new Qukin variants, one for each element
Soft-lock protection for piglet death in the tutorial dungeon
New paths, archipelagos, and oasis rivers forming more distinguishable world landmarks
New capture level variable to track when a pet was captured; pet HP per level now doubles for every level earned alongside the player
Fixed
Reusing a world with a new player not granting Ora's spore
Pet XP requirement scaling
Lassoing during a stun causing taming minigame rotation issues
Flying from underwater no longer leaves water state active on takeoff, so buildings no longer replay splash/bubble effects
Pet swipes no longer hit their own owner (skipped when EnemyScript.GetMaster matches the player) — wild animals and other players still take the hit
Pets getting stuck mid-swipe — StopAttackingAnimation/ResetSwipes now runs on every non-Attacking SetEnemyState
HurtEnemy master relationship check now also reads master from Friendly attackers/targets
Changed
Adjusted Twen's dialogue
Mana compass now points toward bosses and Ora
Increased animal spawns on tropical islands
Enemy level now scales up/down based on distance from origin
Arena challenges now have a multi-day wait to prevent farming
Sign spawns moved to dirt, swamp, desert sand, and ocean islands only
Adjusted pet jump timing so pets make jumps and land naturally
Cutscene segments now save/load whether they've already been triggered
More Qukin mask sprites
More from Wildaria Playtest
Other announcements
All news
In-game event
12 Sep 2026
Alpha v1.1.4 - A Curious Sprite
Hello Wildarians! A curious sprite has entered the starting dungeon to lead you through. Very excited for you all to experience the new updates, so many bugs fixes, balancing and more. Appreciate you all. Happy Adventuring, Spacefudge 🐸 Here's the full changelog: \ Added\ \ \ · New pet: Qukin \ · Boss Warning panel showing the level range of arena bosses before entry \ · Redesigned tutorial du…
Game update
6 Sep 2026
Alpha v1.1.3 Patch
Added · Hold-to-attack option · Delay before attacking is possible after dialogue closes · Protection against the player being deleted alongside a dying pet · New Tutorial OTI system with new indicator animations and closing SFX · SFX for when an OTI is shown · Many new tutorial OTIs implemented and tested across scripts · More Qukin sprites Fixed · Yes/No button text overlapping, resized to fi…
Game update
30 Aug 2026
Alpha v1.1.2 - Quality of Life Bug Patch 🐛
Fixed a few important things! · Fixed Scenery blocking boss doors and mountain caves and staircases · Fixed Pet Stat UI stuck open · Fixed spawning in the void of caves because entrances were not spawning · Fixed riding tall mounts allowing players to skip blocking boulders and locked doors