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Wildaria PlaytestNewsClosed Alpha v1.0.4 Patch
Game update

Closed Alpha v1.0.4 Patch

Wildaria Playtest · published 31 Jul 2026, 22:25 UTC

All newsPlayers around this dateRead on Steam

A handful of quality of life improvements and bug fixes

  • Enemies in combat from POIs or Minipois do not despawn
  • Fixes to map markers and welcome plates
  • Remove dodge hint over whole game
  • Fixes to healing pets at inns
  • Downscale hp text in health bar when really long
  • couple more small bug fixes
More from Wildaria Playtest

Other announcements

All news
Game update15 Sep 2026Alpha 1.1.5 - Paths, Rivers, Archipelagos, and Sign PostsAdded · New sign posts pointing toward POIs. Starting sign post · 3 new Qukin variants, one for each element · Soft-lock protection for piglet death in the tutorial dungeon · New paths, archipelagos, and oasis rivers forming more distinguishable world landmarks · New capture level variable to track when a pet was captured; pet HP per level now doubles for every level earned alongside the player…In-game event12 Sep 2026Alpha v1.1.4 - A Curious SpriteHello Wildarians! A curious sprite has entered the starting dungeon to lead you through. Very excited for you all to experience the new updates, so many bugs fixes, balancing and more. Appreciate you all. Happy Adventuring, Spacefudge 🐸 Here's the full changelog: \ Added\ \ \ · New pet: Qukin \ · Boss Warning panel showing the level range of arena bosses before entry \ · Redesigned tutorial du…Game update6 Sep 2026Alpha v1.1.3 PatchAdded · Hold-to-attack option · Delay before attacking is possible after dialogue closes · Protection against the player being deleted alongside a dying pet · New Tutorial OTI system with new indicator animations and closing SFX · SFX for when an OTI is shown · Many new tutorial OTIs implemented and tested across scripts · More Qukin sprites Fixed · Yes/No button text overlapping, resized to fi…