Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Proto Zero DemoNewsProto Zero - FINAL DEMO + FEEDBACK THREAD
Major update

Proto Zero - FINAL DEMO + FEEDBACK THREAD

Proto Zero Demo · published 31 Jul 2026, 19:46 UTC

All newsPlayers around this dateRead on Steam

Hello,

this will be the final and LONGEST demo. Nearing the end, and this will be the final chance to give feedback.

Available in the Demo:

Tutorial

Training/Free Room

The Start

60 Minutes Culling Time

Liquidation Station - 250 Units

Balance Changes:

YUUTO -

  • Normal Protocol Attack's extra starting attacks have been removed. Expanded Base AOE Attack duration.

  • Fixed issue with speed ability still being active when going to another Protocol

  • Reduced Meter gain from Combo counter

  • Adjusted damage increase given during Attack Protocol

  • Reduced Attack Duration of Right Arm Attack

  • Added longer duration to hit box on Right Leg Attack

    Dop-E XL

  • Removed glitch where XL would still attack even after death animation due to checking for too many conditions.

RC:

  • Changed Base Color for better clarity on some levels to Red

MOKU:

  • Extra strafe options after recovering from Bound Attack Knockdown given.

Projectiles:

  • Decreased duration, increased base speed.

More from Proto Zero Demo

Other announcements

All news
Announcement2 Sep 2026Proto Zero Release DateMajor update19 Aug 2026Proto Zero - POST-FINAL DEMO UPDATEWORK IS NEVER DONE, ONLY DISMISSED Bug fixes / System Changes: · Fixed Issue with camera being focused on the player during lock-on, causing camera lock out issues · Being hit during "Controlled" stance will knock you back into free form. Distance to target being locked before automatically disengaging has been reduced · Fixed issue where all attacks except Left Arm would be locked out after be…Community25 Jun 2026PROTO ZERO - Feedback ThreadThe new demo has been out for a week, and have seen some people play the demo for more than an hour. I am accepting critiques for final revisions for this upcoming release. Please list any and all interactions you believe make the game feel jagged or rough, especially when onboarding in the game. I am also accepting critiques on the overall system and level/enemy design. Are enemy patterns too…