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Following SeasNewsFollowing Seas Hotfix 0.4.6 (Linux Performance Improvements)
Game update

Following Seas Hotfix 0.4.6 (Linux Performance Improvements)

Following Seas · published 19 Jul 2026, 18:25 UTC

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Fixed loading screen prompts often being cut-off on some resolutions.

The main target of this update is Linux performance. Given the wide variety of Linux setups, and my limited testing access, I can't guarantee these fixes will work for everyone -- would much appreciate feedback via email or discord.

The last 1.X version of Following Seas averaged ~30 fps on my Steam deck, while the move to the 0.X setup along with the engine migration dropped things down to 2-3.

Now, after 32 separate testing builds -- I average ~40fps on the steam deck. In terms of cause - it seems the physX changes introduced with Unity 6.X don't play well with Linux, especially when asynchronous scene's with physics objects are present.

I've made a number of backend changes, and am optimistic that this will be a solid improvement for most systems, including PC, where I now reach 140fps on Waypoint.

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Game update15 Sep 2026Following Seas Hotfix 0.5.2Small list of changes here - I'm not very good at animation or character stuff in general so getting the crew working is taking considerable time. Fixes: Fixed missing stone collision on Bathis Isle. Changes: Improved 'keel' effectiveness on Caelean junk to be somewhat less rolly and generally more stable. Epitaph movements are now somewhat cleaner, and better aligned with speed and pathfinding…Game update7 Sep 2026Following Seas Hotfix 0.5.1Fixes: Fixed issue that would prevent spawning of Saettia. Fixed load order issue that could cause numerous issues when attempting to sail a ship that had just been loaded in through the shipyard. Fixed invisible cleats on Bathis Isle. Fixed several geometry and shader issues on Bathis Isle. Fixed broken provision dialog in several ships. Hopeful resolution to displaced ship name text. Fixed is…Major update31 Aug 2026Following Seas 0.5 - Initial Crew SystemFixes: Fixed weird hovering second mainmast on lateen Xebec. Fixed, or at least substantially reduced, jitter when piloting rowboats. Improved longline troller's ability to maintain course. Fixed numerous issues that could cause errors during scene transition. Significantly improved stair colliders on Greatship, making traversal smoother. Fixed some minor issues with controller polling. Changes…