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ClockfallNewsEarly Access | Update #1 LIVE
In-game event

Early Access | Update #1 LIVE

Clockfall · published 30 Jun 2026, 13:58 UTC · build 23912958

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Major update14 Sep 2026Major Early Access Update #1THE NIGHTFALL UPDATE The clock was always counting down. Now you get to find out what happens when it reaches zero — and it isn't a game over screen. This is our biggest update yet: a whole new nightfall phase, a rebuilt Invasion mode, the first chapter of Thull'noss' story, and an updated HUD/UI. 🌙 NIGHTFALL — SURVIVE PAST ZERO When the dungeon clock runs out, the run doesn't end. Night falls…Community3 Sep 2026CLOCKFALL | DEVBLOG #3September Update is on the way Today we want to introduce two of the big changes we're planning to release with the next September Update: one boss refresh who was overdue for attention, and a full rebuild of the Nightmare. Here's what's been cooking. Boss revamp: PATRICK gets his due Our first boss was running on legacy mechanics and old AI while every boss after him moved on. He's been rebuil…In-game event15 Jul 2026Early Access | Update #2 LIVECLOCKFALL Early Access | Update #2 Hello everyone, Today, we’re excited to introduce the new 'Death Defiance' mechanic. We’ve also prepared some tweaks and adjustments to make combat feel punchier, add tactical depth with new armored enemies, and polish the overall core gameplay loop. Here’s a breakdown of what’s changing today: Game Systems · New Mechanic: Death Defiance: Players can now escap…