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Tiles & VialsNewsDemo Update #3
Game update

Demo Update #3

Tiles & Vials · published 27 Jun 2026, 10:30 UTC

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I realized some players were getting stuck early on in the demo because the fights felt too difficult or because they put themselves in a sticky situation by picking a 3rd tile type right away. So I've tweaked the difficulty a bit, so it's easier to start out and made sure players don't have the option to pick new tiles for their inventory until they are a few fights in.

Balancing

  • Lowered the difficulty of the first few fights

  • Removed tile selection from the first few fights

Content

  • Added 3 new artifacts to help with board control

More from Tiles & Vials

Other announcements

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Game update8 Sep 2026Cancel button for tile upgrade in rest area and buffed final boss HPI found that it was possible to soft-lock yourself if you had a fully maxed out inventory and then went to the tile upgrade section in the rest area. So I added a cancel button to that, so you can easily back out of it. Plus I figured it's nice to be able to choose something else if you made a mistake. I've also seen pretty much everyone just completely destroy the final boss because by the tim…Game update5 Sep 2026The first 2 tutorial levels can no longer result in a bugged board stateSimilar to the bug mentioned in the patch I released yesterday, it was still possible to soft-lock yourself in a position where no more moves are possible, but the game doesn't register it. This time in the first two levels of the tutorial. Mainly the second level. Luckily this was an easy fix and now you can safely run out of moves again, even in the tutorial!Game update4 Sep 2026Passive artifacts no longer cause a bugged board stateI knew I had to have missed some bugs, but you move at a record setting pace! It turns out if you had any of the 3 artifacts that upgrade your tiles at the start of your turn and then managed to run out of moves to play, the game would soft lock. This has now been resolved. Thanks for being so quick to notify me of the issue!