Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Grand Theft IdiotsNewsDevelopment Update #10: Last Thief Standing, Power Throwing & Bot Improvements
Game update

Development Update #10: Last Thief Standing, Power Throwing & Bot Improvements

Grand Theft Idiots · published 2 Sep 2026, 06:40 UTC · build 25073958

All newsPlayers around this dateRead on Steam

This is a smaller patch focused on adding a few new gameplay features, improving bot behaviour, and cleaning up a number of issues across the game.

One of the bigger changes in this patch is Last Thief Standing, which makes the end of a round much more dangerous when you're the only thief left. We've also added power throwing, improved bot behaviour, van ramming, new audio and UI improvements, and a number of fixes.

Full Changelog

Added

  • Added Last Thief Standing. If all other players and bots have extracted and you are the only thief remaining, global heat will increase faster and guards will become more alert. This makes staying behind to collect the remaining loot much more dangerous and prevents players from easily clearing out the map once everyone else has escaped.

  • Added a player list UI to the player board in the lobby, allowing you to see the full player list and scores when there are more than 4 players.

  • Added a new animation to the money UI when stealing items.

  • Added new sound effects for various interactions and events.

  • Added power throwing. Hold Q while throwing items to throw them further.

  • Added van ramming. The van will now smash through vehicles and pedestrians instead of simply driving through them while escaping.

  • Added new detainment and busted states for bots.

Updated

  • Updated bots with more unique profiles and behaviours so they don't all act like a hive mind.

  • Updated player list in escape menu to show bots and show if a player or bot has extracted from the match.

  • Updated the van doors to open and close faster with improved audio synchronization.

  • Updated various sound effects throughout the game.

  • Updated bot movement speed to better match player movement.

Fixed

  • Fixed bots getting ragdolled when being walked into.

  • Fixed the Sharing Is Caring event not working correctly for bots.

  • Fixed bug with arrested npcs staying in ragdoll after escaping custody.

  • Fixed bug that caused lobby to crash if bots were removed in later rounds.

  • Fixed shopping cart and car looping audio occasionally becoming stuck.

  • Fixed teleport commands not working on bots

  • Fixed bots not dropping items when ragdolled.

  • Fixed bots getting stuck in a loop where they would steal from each other's stashes.

  • Fixed whiteboards not properly accounting for bot player information and scores.

  • Fixed match settings whiteboard interaction distance being too far.

  • Fixed bots being able to steal protected co-op haul items.

  • Fixed items occasionally falling through the map.

  • Fixed arrested NPCs floating on chairs.

  • Fixed paintball splats floating in the air.


Thanks for following development! We're continuing to polish the game, improve the experience, and add new features as development progresses.

More from Grand Theft Idiots

Other announcements

All news
Community26 Sep 2026Development Update #13: NPC Overhaul & Mall EvacuationsDevelopment Update #13: NPC Overhaul, Personalities & Emotions, and Mall Evacuations Hi everyone! This update is focused on a massive overhaul to customer and employee NPCs , making the mall feel much more alive while also allowing for greater NPC density. Customers now have much more varied behaviours, personalities, interactions, and movement around the mall. They can shop together, have conv…Community21 Sep 2026Development Update #12: Guard Overhaul & Garage SoccerDevelopment Update #12: Guard Overhaul, Detainment, and Garage Soccer Hi everyone! This update is focused on a major overhaul to guards and security, alongside a few new additions and improvements across the mall. Update Highlights 🚨 Arrest Overhaul Arrests have been reworked to feel more natural and give players more dynamic ragdoll movement. Previously, arrested players were dragged flat alo…Game update19 Sep 2026Development Update #11: Demo & Lua ScriptingHi everyone! This update focuses on expanding the game's tools and making it easier for players to experiment and create their own scenes. The command console has been expanded with Lua scripting support , allowing players to create their own actions and scripted sequences, including tools for making cinematic clips and experimenting with the game in new ways. We've also added a demo version of…