Build Target: Steam Early Access / Hotfix Update
🛠️ Bug Fixes & Technical Adjustments
- Fixed Character Preview Outfit Not Rendering on First Open: Resolved an issue where the inventory character preview would display an undressed soldier mesh the first time the menu was opened.
- Loadout Initialization Order: Reordered CopyPlayerLoadout() so saved appearance data (jacket, vest, pants, boots, headwear, and camos) from the PlayerState is applied before copying the skeletal mesh components to the capture studio.
- Render Frame Stabilization: Deferred TakeSnapshot() by 0.1 seconds following the loadout copy to allow skeletal mesh streaming and material compilation to settle before CaptureScene() fires, eliminating blank/missing first-frame race conditions.