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Ad IterumNewsBeta 0.3.6 v2 content pass: Luck, new bosses, new enemies, and new items
In-game event

Beta 0.3.6 v2 content pass: Luck, new bosses, new enemies, and new items

Ad Iterum · published 16 Jul 2026, 12:32 UTC · build 24238027

All newsPlayers around this dateRead on Steam

Beta 0.3.6 brought a starting point for endgame, multiple mutations, cloud saves, and endings unlocked, now the full patch is deployed in dev-experimental:

Luck is a real stat now:

Luck used to be a background number, but not anymore. Not only sharpens your dodge and critical chances in combat, but affects multiple game system as well.

New bosses, and enemies:

Eight new enemies and two new bosses have moved in, so the deeper floors bite harder than they used to. The quarantine depths have gained some new trap mechanics.

New items

Immunosuppressants, lucky eggs, and other new and unique items can be found. These could alter the run significantly.

QoL improvements

Small fixes and improvements here and there, like in-game bug reporting (no browser pop-ups), mouse clicks work again in Terminals and Vaults, and general stabilization overall.

Public beta testing is permanently closed now, as we approach the demo at the end of the month, but feedback is always welcome, if you want to poke around early builds come and join Discord: https://discord.gg/VKSgsWA4GW for private access to play testing builds.

Thanks for playing!

Beta 0.3.6 - Latest build: 2026-07-16- Fix: Shop button coloring when hover
- Fix: Game Over total deaths counter no longer counts completed runs as deaths
- Fix: Mouse clicking works again in Terminals and Vaults
- Improvement: Mimic chance is affected by player luck
- Improvement: Additional sounds when UI navigation
- Improvement: Added bug reporting option through the game UI, no new web views opened
- New: Teleport traps in T1 dungeons
- New: Unlucky affix and Wretched Luck graft add negative luck tradeoffs
- New: Lucky Egg rare food can spawn in T0/T2 and grants +1 Luck for the run
- New: Luck now improves your dodge/crit chance
- New: Immunosuppressant
- New: Save across versions. Progress/settings no longer resets when new version comes up.
- New: Reset data option to settings.
- New: Demo steam leaderboard
- New: Enemies x8
- New: Boss x2
- Meta: General stabilization
More from Ad Iterum

Other announcements

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In-game event22 Oct 2026Beta 0.6.2: More characters, daily runs, and general balancingHeya! While the Demo is being played through Next Fest (let me know if you have any feedback!), I've been working on the rest of the game in the background. 0.6.2 comes with: · New characters. · Improved Daily Run mode. · General balancing and polish. New characters are not available from the first run, as are meant to be more of a challenge run, since each character comes with their own gamepl…In-game event19 Oct 2026Ad Iterum Demo in Steam's Next Fest!Next Fest! Steam's NextFest starts today/tomorrow (depending on your timezone) and will run through Oct 19-26! This is a massive opportunity to give the game some extra visibility to new players, so if you have the chance to give the Demo a go during the initial days that would be greatly appreciated so the Steam's algorithm shows it more folks. From my end, the game is feature complete and as…In-game event1 Oct 2026Beta 0.6.0: Active mutations are hereActive vs Passive mutation skills Mutations are no longer passive, and all of them have both an active and a passive effect. The active effect can be triggered when you want, with a cooldown based on each as well as the instability level, the passive effect always is on. This also comes with up to 4 hotkeys in the UI to use them, as many as mutations your body can hold -by default- at any given…