Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Sparrow WarfareNewsPatch Notes, v0.4.55
In-game event

Patch Notes, v0.4.55

Sparrow Warfare · published 29 Jun 2026, 09:47 UTC

All newsPlayers around this dateRead on Steam

Patch notes, v0.4.55

New features

  • New unlock progression system — Some tiles need you to meet goals to become available. Stats are now tracked correctly and synced to Steam.

Gameplay changes

  • Choir now grants defence instead of song.

  • Boss rewards now fully heal your sparrow.

  • The NONE option has been removed from the reward tile picker.

  • Propaganda modifier gives you a Swooperoni tile at the start

  • Many nasty combinations of modifiers have been disabled

Fixes & polish

  • Snipe now correctly updates the bird counter.

  • Wingman Maxim's name has been shortened.

  • Harbinger and Buzz Ardrin have been visually distinguished so they're easier to tell apart when shown side by side.

  • Save data is now erased at the end of a run (when you shouldn't be able to load again anyway).

  • The character select and level select menus now use a horizontal scroll style. Sparrows and tiles sit lower on screen to keep the visual focus on the tile hand.

  • Followers now arrange correctly after one is cracked open.

  • Followers now correctly emerge from the pile instead of spawning in place. Fixed a bug where followers may have been sorted twice, causing one removed follower to break the order.

  • Fixed a bug where a single attack tile was not being frozen correctly when the player was frozen in level 4.

  • Barricade no longer persists into the next level.

  • Fixed tiles retaining a floating state after being drawn back into the hand.

  • Explosion particles now play after a tile dissolves, not before.

  • A sound effect now plays at the end of the enemy-liberated animation when a tile vanishes.

  • Tile break sound timing improved.

  • Max damage/turn and tiles/turn stats were counting incorrectly — values were far too high. Fixed.

  • Exit game button in Settings Menu

  • Resetting stats now works correctly.

Beta updates

These features are disabled for regular demo players but available for beta testers. Join our Discord to learn how to get access.

  • Level 4 (beta only) is now available in normal runs, complete with brand-new backgrounds.

  • Trawler Captain (beta only) joins the cast with a fresh new look.

  • Way of Water (beta only) — German localisation added for water tiles. All water tiles and Way of Water text have been reworded for clarity, including the between-level messaging around water cards resetting.

More from Sparrow Warfare

Other announcements

All news
Community10 Sep 2026Words from the Devs: Flight PreparationsHi Birds! We're swooping in on the final stretch. After two years of working on Sparrow Warfare we're closing in on releasing this game into the wild. There's still much to do in our final months of work. So this post will give a short update on what we will add to the game's release version. Unlocking Tiles We have separated the challenges of progression from the unlocks in order to give you m…In-game event20 Jul 2026Patch Notes, v0.4.68New features · Level Loader improvements — much faster loading & preview which enemies you'll face in the next level; normal and enemy tiles now shown on the loading screen · Steam Deck support — icons now display correctly, gamepad presence is properly detected, and controls have been mapped for the Deck · New tutorial flow — arrow navigation is disabled on first viewing, and followers are ran…In-game event15 Jun 2026Patch Notes, v0.4.524 new modifiers and a ton of animations are the prime features of this update. Enjoy! New features · New modifier: Propaganda — one random follower is returned at the end of each round · New modifier: Stuck in the Mud — discarding is disabled · New modifier: No Dice — rare card probability is halved · New modifier: Bling — start with 5 random status tiles in your deck · Savegame and profile ver…