Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Clutch LegendNewsThe New Interface Is Almost Ready
Community

The New Interface Is Almost Ready

Clutch Legend · published 5 Sep 2026, 12:12 UTC

All newsPlayers around this dateRead on Steam

Hi Legends,

The new interface is basically ready.

Not a partial redesign. Every career screen you use, Dashboard, Stats, Training, Lifestyle, Market, Tournaments, Hall of Fame, has been rebuilt on the same visual language, so what you read and where you click finally follows one single logic across the whole game.

Beta coming in the next few days

You'll be able to try the new interface before anyone else very soon. Join the Discord now and ask there for a beta key, so you're ready the moment it opens (email works too if you'd rather not use Discord). It's the best way for me to catch anything rough before the wide release, and honestly, past beta feedback already shaped more than one fix that shipped.

Full release: a matter of days

The full release on Steam follows soon after. I'm using this last stretch for a bit more testing on the corners the beta alone won't reach.

The store page gets the same treatment

Since the interface changed, it didn't feel right to leave the Steam page looking like the old game. I've redone the store artwork from scratch to match the new direction. Screenshots and the trailer come next, both are being recorded against the new interface, so give me a little more time before they're up.

What's coming after

This isn't the finish line, it's a step. In the next few days I'll share where Clutch Legend is headed for the coming months. There's a roadmap coming, and I think it's worth the wait.

Come tell me what you think on Discord once you're in the beta, that's exactly what it's there for.

See you soon,

Federico

More from Clutch Legend

Other announcements

All news
Community9 Oct 2026Clutch Legend 1.4 Devlog #3 · A new coat of paintHi Legends, 1.4 Devlog #4: a new coat of paint. First, the vote. Sunday is the last day to choose which two of the four new maps come first. See them here and vote on Discord . The two winners arrive in 1.4, the other two in 1.5. This one is less about numbers and more about how Clutch Legend looks, sounds and plays out on screen: new art across the game, maps you can hear, and two changes to t…Community5 Oct 2026Clutch Legend 1.4 Devlog #2 - How hard do you push?Hi Legends, 1.4 Devlog #2: how hard do you push? Quick one before we start: four new maps are coming and you get to pick which two arrive first. Have a look at them here, then vote on Discord . Now, training. Last time I promised it, so here we go. This isn't a tweak. It's a new system built out of pieces some of you will recognize. The very first version of Clutch Legend had you choose how har…Community4 Oct 2026Four new maps are coming. You choose the first two.Hi Legends, I've been working on something I wanted to show you for a while: four brand new maps. Two of them arrive with 1.4. The other two follow in 1.5. And I want you to decide which two come first. Switchyard A railway yard. Site A sits in the big open train yard, site B inside the workshop. Long wagons are your cover on A, so utility and clearing lanes matter. B is short distances and coo…