Hi Legends,
I've been working on something I wanted to show you for a while: four brand new maps. Two of them arrive with 1.4. The other two follow in 1.5. And I want you to decide which two come first.
Switchyard
A railway yard. Site A sits in the big open train yard, site B inside the workshop. Long wagons are your cover on A, so utility and clearing lanes matter. B is short distances and coordinated entries.
Bastion
A coastal fortress. A is the armoury courtyard, B the old stables, with a diagonal road through the keep and a long path around the walls. Whoever holds the middle road decides the round, unless the other team punishes the long ways.
Foundry
An L-shaped factory. Hall A, the loading docks on B, and a processing floor right in the middle. Main, mid and splits: if you like that kind of map, this is the one.
Pelagic
A marine research station. A is the lab, B is the turbine area, connected by a dry bridge and a hub pushed to the south. Clean white modules, very readable angles.
What you see here is the art of each map. The final layout gets built in my editor, wall by wall and route by route, so small details can still change before they reach the game.
Vote on Discord
The vote is on our Discord server, in the #newmaps-vote channel, and it's open for 7 days. The two maps with the most votes get built first and ship in 1.4. The other two arrive in 1.5.
Steam doesn't let me run a poll inside a post yet, so Discord is the place. If you're not there already, this is a good moment: it's where I share what I'm working on, read every bug report and take most of the ideas that end up in the game.
Where this is going
These four maps are the first step of a bigger plan. Clutch Legend will grow to 11 maps.
Later on, each season will use a pool of 7, with 2 maps rotating out every season, best of 3 during the season and best of 5 for the finals. Until then, the season pool stays at 3 maps, now drawn from a bigger list.
Go vote, and tell me which map you're going to main.
See you on Discord,
Federico