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Metal ThunderNewsHotfix v0.9.804
Game update

Hotfix v0.9.804

Metal Thunder · published 19 Jul 2026, 17:15 UTC · build 24285107

All newsPlayers around this dateRead on Steam

Hey Commanders,

Quick SITREP: went through your reports from the last few days and blasted a solid batch of bugs. Here's what got fixed:

- Base "capturing itself" with zero enemies in sight, plus the "base is under attack" radio spam that came with it. Turns out flying wreckage and enemy shells were counting as invaders. The base now only reacts to actual living enemies rolling in. Simple as that.

- JDAMs and Mavericks locking onto ally helicopters. Lock-on weapons now only paint enemies. And no, friendly fire was never a thing, your missiles were just wasting themselves on a helo that couldn't be hurt.

- Freshly unlocked weapons taking forever to fire their first shot, same story after switching to them. Weapons now come out of the crate ready to fire.

- Red target markers getting stuck on screen and following your aim around. Gone.

- Hitmarkers slowly growing until they covered half the screen on high-res displays. Found the real root cause this time. Fixed for good.

- New "Minimal" option under Effect Density in settings, for those who asked to tone down the explosion visuals. Smaller, shorter booms, same damage.

Shout-out to NicoM, Vinny1961, shrimpcrunch and dacop for the reports. Appreciate all the feedback, keep 'em coming!

More patches are on the way.

See you in the skies,
-- Tolga ⚡

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