- A damaged save file no longer crashes the game. If a save ever becomes unreadable (an interrupted write, a disk problem), it is now safely set aside: the slot shows as empty, your other saves are untouched, and the game keeps running instead of crashing when loading or opening the save menu.
- Better crash reports. When something does go wrong, the report we receive now tells us what was happening in your game at that moment, which makes finding and fixing the cause much faster. No personal data is included, and crash reporting can be turned off in Options at any time.
Thanks for playing, and keep the reports and reviews coming. More is on the way.