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Tabletop TavernNewsPatch Notes v1.6.17
In-game event

Patch Notes v1.6.17

Tabletop Tavern · published 18 Jun 2026, 23:04 UTC

All newsPlayers around this dateRead on Steam

Faction Bonuses now apply to enemies in campaign, this should make the game a good bit, harder as requested! Will continue to tweak and balance until the game is in a great state!

Major Bug Fixes

  • Fix for when a ranged squad was simultaneously in ranged combat and engaged by melee, the melee-disengage path was unreachable. The squad got ChargeSquad added but could never charge causing weird logic

  • Fixed bug with Joseon Hwacha being really, really ineffective

  • Prevent Sister Morvayne's Outrider ability from using saved spawn positions of non outrider units in garrison battles

  • Fixed issue where if the target died during the disengage window the squad would get stuck and never move

  • Fixed Error where units were unelectable and couldn't be commanded if you paused while rolling dice

  • Fixed another error when after facing specific enemy comps, the next battle wasnt clearing them from memory causing weird desync errors

  • Prevented all status effect icons (such as exhausted and out of ammo) from triggering above gate health bars

Gear Items Refresh

  • Removed Enron Accounting

  • Tower Shields -> Shielded units invulnerable to [Ranged] Attacks

  • Buckler Shields -> Melee units gain +6 [Melee Defense]

  • Jailer's key -> Cost to Recruit from Towns is Discounted (5, 10, 25)

  • Omen of famine - increasing to 2 gold per empty armor slot

  • The Potato - Sell price increases by 2 gold per turn

Unit Changes

Ashwood Militia

Added back Heavy Shields Melee Attack decrease from 36 -> 30

Cragflayers

Armor 5-> 25

Translation Fixes

German Translation from Iltharion Starpire's Special was incorrect, please let me know if incorrect for any other languages and I will update it appropriately! Also a major Korean overhaul!

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