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Tabletop TavernNewsv1.8.29 QoL Improvements, Artillery Cooldowns, & Bug Fixes
In-game event

v1.8.29 QoL Improvements, Artillery Cooldowns, & Bug Fixes

Tabletop Tavern · published 29 Aug 2026, 18:19 UTC

All newsPlayers around this dateRead on Steam

QoL improvements

I took a stab at a few items that you guys have been suggesting over the past few weeks

  • New options in settings to default units to Cease Fire or Fire At Will on battle load

  • Artillery now has a visible cooldown! There is a new bar underneath their health bar and a timer on the detailed unit side menu showing how many seconds remain before the next shot is fired


Bug Fixes

  • Fixed Gear from packs in the shop rolling the same item if item is skipped

  • Fixed upgrades scene being completely broken due to some spell stuff sneaking through

  • Fixed issue of being able to claim some starting gear as the blocker was not covering the whole window

  • Fixed issue with being able to add units to your army before starting army modification is allowed (one completion required)

  • Fixed issues with titles of modded hero bonuses

  • Fixed ui bug where large unit’s speed was showing as +5 in rain instead of -50%

Hard at work on the spell system right now, will let you guys know when specifically that will drop once I have a date decided. Thanks as always <3

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