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Grids & Goblins Playtest
News
Cards of Fate
Game update
Cards of Fate
Grids & Goblins Playtest
· published
12 Aug 2026, 13:41 UTC
All news
Players around this date
Read on Steam
💽 Patch Notes — v0.6.7
New
Card-based character select — flip your starting hero, draw a partner from the deck, and see their abilities revealed on tarot cards before you commit
Act 1's partner now comes from the character-select draw; recruit rifts open acts 2 and beyond
Enemies flash a
!
reaction tell when a hold is blocked or a steal is telegraphed
Changed
Run-start loadouts open with two abilities — your class core plus one random draw
The
Tarot Reader
now appears only in the back half of the map, and the
Chaos Witch
stays off the first three nodes
Reduced
Hamstrung
damage
Card pickers iris out onto your tile instead of snapping back to the map
The charged-ability tutorial now appears immediately during the chain window
Music fades out when quitting to the main menu
Bigger, clearer icons across the board, plus refreshed intro videos
Fixed
Passive abilities no longer roll into your two starting loadout slots
More from Grids & Goblins Playtest
Other announcements
All news
Game update
14 Sep 2026
Sound's Different
💽 Patch Notes — v0.6.23 New · Battle music now reacts to the fight. It opens calm, climbs as you land blows, lifts while a chain is live, and peaks when rage runs hot, then settles once the fight is decided. · Three different battle sets, one rolled per encounter, held across wave breaks so a long fight reads as a single build. · An About page on the main menu: a credits roll with the special…
Game update
9 Sep 2026
Minor Playtest Bump
💽 Patch Notes — v0.6.22 Changed · Breakable props now feed the combo — smashing grass, barrels or crystal pillars counts toward the combo counter, turn damage, screen kick and gem rewards, just like hitting an enemy · The combo bleep stays quiet on the first hit of a chain, and only starts singing once a combo is actually running · Resting at the inn plays the campfire track and animates the h…
Game update
9 Sep 2026
Combo Focus
💽 Patch Notes — v0.6.21 New · Fighting-game hit counter in the top-left: the hit count, a praise tier ( Good! through Devastating! ), a kills line and the turn's damage total, stacked as one block · The combo cue now walks up a major scale as a chain grows, stacking octave doublings underneath it so the sound thickens without getting louder · Campsites play their own campfire track, and the ca…