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Grids & Goblins PlaytestNewsCards of Fate
Game update

Cards of Fate

Grids & Goblins Playtest · published 12 Aug 2026, 13:41 UTC

All newsPlayers around this dateRead on Steam

💽 Patch Notes — v0.6.7

New

  • Card-based character select — flip your starting hero, draw a partner from the deck, and see their abilities revealed on tarot cards before you commit
  • Act 1's partner now comes from the character-select draw; recruit rifts open acts 2 and beyond
  • Enemies flash a ! reaction tell when a hold is blocked or a steal is telegraphed

Changed

  • Run-start loadouts open with two abilities — your class core plus one random draw
  • The Tarot Reader now appears only in the back half of the map, and the Chaos Witch stays off the first three nodes
  • Reduced Hamstrung damage
  • Card pickers iris out onto your tile instead of snapping back to the map
  • The charged-ability tutorial now appears immediately during the chain window
  • Music fades out when quitting to the main menu
  • Bigger, clearer icons across the board, plus refreshed intro videos

Fixed

  • Passive abilities no longer roll into your two starting loadout slots
More from Grids & Goblins Playtest

Other announcements

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Game update14 Sep 2026Sound's Different💽 Patch Notes — v0.6.23 New · Battle music now reacts to the fight. It opens calm, climbs as you land blows, lifts while a chain is live, and peaks when rage runs hot, then settles once the fight is decided. · Three different battle sets, one rolled per encounter, held across wave breaks so a long fight reads as a single build. · An About page on the main menu: a credits roll with the special…Game update9 Sep 2026Minor Playtest Bump💽 Patch Notes — v0.6.22 Changed · Breakable props now feed the combo — smashing grass, barrels or crystal pillars counts toward the combo counter, turn damage, screen kick and gem rewards, just like hitting an enemy · The combo bleep stays quiet on the first hit of a chain, and only starts singing once a combo is actually running · Resting at the inn plays the campfire track and animates the h…Game update9 Sep 2026Combo Focus💽 Patch Notes — v0.6.21 New · Fighting-game hit counter in the top-left: the hit count, a praise tier ( Good! through Devastating! ), a kills line and the turn's damage total, stacked as one block · The combo cue now walks up a major scale as a chain grows, stacking octave doublings underneath it so the sound thickens without getting louder · Campsites play their own campfire track, and the ca…