Breakable props now feed the combo — smashing grass, barrels or crystal pillars counts toward the combo counter, turn damage, screen kick and gem rewards, just like hitting an enemy
The combo bleep stays quiet on the first hit of a chain, and only starts singing once a combo is actually running
Resting at the inn plays the campfire track and animates the heal — the party bars fill instead of snapping
Charged Slice and Tsuppari are now free
Cleave and Kubinage now cost 3 dexterity
Fixed
Dialogue from a speaker with no portrait on screen is now centered in the box instead of leaving an empty gap