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Planetary GovernorNewsopentest update 3rd august 2026
Game update

opentest update 3rd august 2026

Planetary Governor · published 2 Aug 2026, 23:16 UTC

All newsPlayers around this dateRead on Steam

changes to opentest branch only.

added hostage filter to character list filters.
resized character filter lists window to fit better.
gave hostage localised text for faction holding him hostage in job title.
changed character action likelyhood removing faction leaders having a higher chance, and adding characters with no job have a higher chance (more free time to scheme).
added swap_job effect.
added character action for characters with no job to try and take another character's job.
a character is now have a higher chance to ask to leave or leave without asking if he has no job and will never do either of these if he is an advisor.
fixed character action asking to resign as advisor when character isn't an advisor.
fixed hostage escape being marked as prisoner action.
fixed some max manpower in pdf units related code.
fixed bug causing manpower of pdf units to be zero from lack of trained manpower in stockpile at generation, which also caused issue with production prediciton assuming there is no pdf unit equipment cost. this fix should also fix some data visualisation not showing info correctly until the first tick.

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Game update13 Sep 2026opentest update 14th september 2026changes to opentest branch only. fixed bug where sector picker list wouldn't show all sectors until it had been moved. removed side scrolling on event window choices. increase size of background highlight on selected speed so its easier to see which is selected. made end of tribute list and new tribute list reset scroll at top when opened again. made dropdown on production focuses be above so i…Game update11 Sep 2026opentest update 11th september 2026changes to opentest branch only. added a population swing behind the scenes mechanic so it should generally swing around the starting population while still having variance within a limited range. fixed bug in other_fac_prod_site for sites with no controller. changed appearance of various dropdowns so both the border lines up properly and it shows more elements at once.Game update9 Sep 2026opentest update 9th september 2026changes to opentest branch only. sorry for lack of updates the past couple of days. made starting population more stable so it shouldn't have so many situations where it has a large change in the first days before flattening out. this was caused by production sites that train manpower interacting with the way it recoups lost manpower dynamically with amount lost, the previous attempt to fix thi…