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ImpiousNewsv0.1.2 Update and Patch Notes
Game update

v0.1.2 Update and Patch Notes

Impious · published 6 Jun 2026, 14:30 UTC · build 23599859

All newsPlayers around this dateRead on Steam

Following more feedback this update includes:


CHANGELOG v0.1.1 (2)

- Grabbing items now follow standard drag items mouse mode

- Item Tooltip overhaul with complete comparison and better readability

- Player won't be able to retreat nor change equipment during combat anymore

- Stacked consumables on belt now updates properly either as an item or as an in-combat skill

- Trading: Trading for stacked items now moves the full stacked items instead of just one

- Crafting: The recipes now also takes your items in your input bag in consideration apart from your inventory so now it doesn't lead to misunderstanding

- Removed dual wielding and two handed weapons as they were giving more problems than sense to playability. Now the offhand items should be more important to boost their specific stats and mechanics in the gameplay rather than being obstructed with just more weapon-related affixes.

- Bugfix: Equipped items doesn't require to have a space in the inventory

- Bugfix: Solved a crash in which you could select an empty consumable skill and try to apply

- Bugfix: Strengthen skill now can be self applied as it should

Note: Current characters will be wiped to prevent crashes

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In-game event27 Jun 2026Impious v0.1.3(4) - Performance boost!This patch focused on fixing a couple of performance issues that were affecting performance on lower end devices, at the same time new rooms were designed and modelled with their specific loot containers. The performances issue was quite difficult to find, but luckily they were quite easy to fix, so I could boost the performance by ≈2.5 while putting new assets,loots and rooms at the same time.…Game update9 May 2026v0.1.1 Update and Patch NotesBased on the recent feedback (Thanks, lads!) this update includes: CHANGELOG v0.1.1 (2) -A brand new system to enter combat with enemies based on stat comparison (STR:attack, DEX:bribe,INT:beg) -A new bribe mechanic to deal with enemies -Impulses turned to integers instead of floats so it's way less confusing -Wheels now rolls a whole turn to prevent bluffs when the result is below 5% -Effect q…