Following more feedback this update includes:
- Grabbing items now follow standard drag items mouse mode
- Item Tooltip overhaul with complete comparison and better readability
- Player won't be able to retreat nor change equipment during combat anymore
- Stacked consumables on belt now updates properly either as an item or as an in-combat skill
- Trading: Trading for stacked items now moves the full stacked items instead of just one
- Crafting: The recipes now also takes your items in your input bag in consideration apart from your inventory so now it doesn't lead to misunderstanding
- Removed dual wielding and two handed weapons as they were giving more problems than sense to playability. Now the offhand items should be more important to boost their specific stats and mechanics in the gameplay rather than being obstructed with just more weapon-related affixes.
- Bugfix: Equipped items doesn't require to have a space in the inventory
- Bugfix: Solved a crash in which you could select an empty consumable skill and try to apply
- Bugfix: Strengthen skill now can be self applied as it should