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Duel Corp.NewsWeekly Status Report
Community

Weekly Status Report

Duel Corp. · published 10 Sep 2026, 12:57 UTC

All newsPlayers around this dateRead on Steam

To-do Patch v0.8

Attention: All changes are for the upcoming v0.8 build.

Simulation, Strategy & Management

▰▰▰▰▰▰▰▰▰▱ 98%

NPC Relations & Events

▰▰▰▰▰▰▰▰▰▱ 98%

  • Added villagers dropping carried item when reaching destination

  • Added items to all production buildings

  • Added villagers being in workplace when entering village

  • Added deduplication logic for prisoners

  • Removed predefined villagers as workers

  • Changed prison door into passable door

  • Fixed freeing prisoners not working correctly if village does not belong to player

  • Fixed not loading map / enemy npcs correctly

  • Fixed spawning in prison of village when entering village

  • Fixed paths not leading to entrance of windmill

  • Fixed wrong artificial map of tavern

  • Fixed navigation mesh not considering trees of terrain

  • Fixed candles not being considered in navigation mesh

  • Fixed appearance of prisoner changing sometimes when put into prison

  • Fixed prisoners moving out of prison

  • Fixed prisoners working that are not assigned workers

  • Fixed being able to select villager when incorporating prisoner

  • Fixed being able to select villager when selecting prisoner for ransom

  • Fixed being able to assign prisoner as master of buildings

New Content & Requested Features

▰▰▰▰▰▰▰▰▰▱ 98%

  • Added starting abilities / equipment to classes

  • Added new campaign quests

  • Added converter for campaign to new data structure [WIP]

  • Changed campaign order to introduce to the new village system

  • Changed how campaign works (internal structure) [WIP]

  • Fixed not showing skill points in skill tree correctly

New starting abilities for all classes

More from Duel Corp.

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Community3 Sep 2026Weekly Status ReportTo-do Patch v0.8 Attention: All changes are for the upcoming v0.8 build. Simulation, Strategy & Management ▰▰▰▰▰▰▰▰▰▱ 98% NPC Relations & Events ▰▰▰▰▰▰▰▰▰▱ 90% New Content & Requested Features ▰▰▰▰▰▰▰▰▰▱ 98% · Added work dependent items · Added managing workers for all buildings · Added missing stairs to buildings · Added companion speeches when gathering · Fixed stable build preview not workin…Community27 Aug 2026Weekly Status ReportTo-do Patch v0.8 Attention: All changes are for the upcoming v0.8 build. Simulation, Strategy & Management ▰▰▰▰▰▰▰▰▰▱ 98% · Added teammate looting / gathering for player if has enough friendship · Added modular event "meeting" as template · Added alternative interior detection (instead casting rays in all directions) · Added different items depending on resource for storage · Reworked / redesig…Community20 Aug 2026Weekly Status ReportTo-do Patch v0.8 Attention: All changes are for the upcoming v0.8 build. Simulation, Strategy & Management ▰▰▰▰▰▰▰▰▰▱ 90% · Added slider for taking / storing items from / to village storage · Added "back" function to every action in Manage Village UI · Added new data format for dynamic event UI \ · Reworked / redesigned event UI to be more dynamic and easily expandable in the future (instead of…