Everything new since 0.9.
✨ New Features
- Branching route map — Between floors you now choose your path through a branching map. Different routes throw different modifiers and challenges at you, so every climb takes a different shape.
- Climbing — New movement abilities to scale and traverse the tower.
- Reworked grappling hook — Rebuilt from the ground up: better targeting, smarter line-of-sight, smoother swings, and your jumps refresh the moment you let go.
- Run-complete screen — Finish a run and you'll now get a summary screen — survival time, floors, distance, enemies defeated, accuracy and more — instead of being dropped straight back to the menu.
🌍 Localization
- Now playable in 15 languages — English, French, German, Spanish, Russian, Ukrainian, Serbian, Chinese, Portuguese, Polish, Turkish, Japanese, Korean, Italian, and Dutch. Menus, settings, tooltips, and in-game descriptions are all translated.
⚙️ Settings & Accessibility
- Crosshair customization — Set a separate color and size for your crosshair in three states: idle, aiming at an enemy, and aiming at something usable (like a hook point).
- More accessibility options — Adjustable tooltip delay, motion-blur toggle, and on-screen tracker toggle.
- Audio — Music now defaults to a more comfortable 75% volume.
🎮 Modes & Balance
- Practice mode reworked — Now a classic climb built on the new branching map (no more repeating the same ten floors forever).
- Balance pass — Wide-ranging tuning to movement, fall damage, weapons, and enemy encounters.
- Graphics & UI polish — Updated visuals and refreshed on-screen status bars.
Thanks!