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Unburied DemoNewsUpdate: Co-op Polish
Game update

Update: Co-op Polish

Unburied Demo · published 24 Aug 2026, 01:59 UTC

All newsPlayers around this dateRead on Steam

Co-op

  • Your teammates' soldiers now carry their full combat presence to your screen: arrows and shots in flight, hits landing, melee, and the heavy note of a soldier going down.
  • Addressed a freeze where a player caught in a dialogue moment could be stuck after their teammate finished a card pick, which could also stop upgrade cards from being offered for the rest of the run.
  • Addressed a case where rejoining a co-op run could hand a player the same dawn recruitment card twice.
  • In regular runs, when a captain goes down, both the downed player and their teammates can see the countdown to getting back up.


Co-op sync is something we are still watching closely. These are what we have found and addressed so far; if anything still feels off in your run, an F8 report is the fastest way to reach us.

Presentation

  • The execution mark over a wounded enemy is now a skull sigil: readable at a glance, and it stays clear of the enemy it marks.

Under the hood

  • We built automated co-op tests that exercise both sides of a two-player session, and the suite is still growing.
More from Unburied Demo

Other announcements

All news
Major update6 Sep 2026Two New Outposts, New Cards and Gear — Hold-Ring Defence and a Sharper Endless ModeUpdate 1.972 brings two new outposts, new cards and gear, hold-ring defence, and Endless improvements. Three returning outposts also receive adjustments, linking five stops on your vigil; whether you’ve tried the demo or have us wishlisted, gather your squad for another march. Two New Outposts The Felled Woods — Choose a forest route toward Ash Mouth. Footsteps build Commotion; campfires calm i…Game update23 Aug 2026Patch: Co-op Card Pick Freeze Fix, Plus a Smoother First HourCo-op · Fixed a co-op freeze that could leave card picks showing "waiting for teammate" for up to 45 seconds even after your teammate had picked. We found this thanks to a player's in-game F8 report — thank you for sending it in. We're continuing to monitor co-op sync closely; if anything still feels off, F8 is the fastest way to reach us. Fixes · Knight: element-card rounds no longer count aga…Game update22 Aug 2026Patch Notes: Co-op Fixes, and What Comes After the Last NightCo-op · Fixed: the joining player's squad no longer fails to refill during the day — this is the issue mentioned in the last update, and squads will stop shrinking night by night. · The colossus now walks and sounds like it on the joining player's screen. · Whoever finishes picking an upgrade first no longer starts moving early; both sides unlock together. · The war-prep and blood-moon supply p…