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Unburied DemoNewsPatch: Co-op Card Pick Freeze Fix, Plus a Smoother First Hour
Game update

Patch: Co-op Card Pick Freeze Fix, Plus a Smoother First Hour

Unburied Demo · published 23 Aug 2026, 11:09 UTC

All newsPlayers around this dateRead on Steam

Co-op

  • Fixed a co-op freeze that could leave card picks showing "waiting for teammate" for up to 45 seconds even after your teammate had picked. We found this thanks to a player's in-game F8 report — thank you for sending it in. We're continuing to monitor co-op sync closely; if anything still feels off, F8 is the fastest way to reach us.

Fixes

  • Knight: element-card rounds no longer count against the dawn recruitment guarantee.
  • Solo: removed the "(30s)" countdown from card picks — solo picks are untimed.
  • Intro cinematic: the game now remembers your skip/watch choice between launches.
  • Briefing flow cleaned up: the map drawer no longer repeats the briefing quote and objectives, and the briefing card button now says "Begin"; a few stale UI elements were also cleared up.
  • Rarity odds are now shown in the Armory.

Under the hood

  • F8 feedback and telemetry that can't be sent right away are saved locally and re-sent on a later launch.
More from Unburied Demo

Other announcements

All news
Major update6 Sep 2026Two New Outposts, New Cards and Gear — Hold-Ring Defence and a Sharper Endless ModeUpdate 1.972 brings two new outposts, new cards and gear, hold-ring defence, and Endless improvements. Three returning outposts also receive adjustments, linking five stops on your vigil; whether you’ve tried the demo or have us wishlisted, gather your squad for another march. Two New Outposts The Felled Woods — Choose a forest route toward Ash Mouth. Footsteps build Commotion; campfires calm i…Game update24 Aug 2026Update: Co-op PolishCo-op · Your teammates' soldiers now carry their full combat presence to your screen: arrows and shots in flight, hits landing, melee, and the heavy note of a soldier going down. · Addressed a freeze where a player caught in a dialogue moment could be stuck after their teammate finished a card pick, which could also stop upgrade cards from being offered for the rest of the run. · Addressed a ca…Game update22 Aug 2026Patch Notes: Co-op Fixes, and What Comes After the Last NightCo-op · Fixed: the joining player's squad no longer fails to refill during the day — this is the issue mentioned in the last update, and squads will stop shrinking night by night. · The colossus now walks and sounds like it on the joining player's screen. · Whoever finishes picking an upgrade first no longer starts moving early; both sides unlock together. · The war-prep and blood-moon supply p…