Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
President Noir PlaytestNewsv2.6.0
In-game event

v2.6.0

President Noir Playtest · published 15 Sep 2026, 14:15 UTC · build 25322907

All newsPlayers around this dateRead on Steam

Note: v2.5.0 was an internal release and has no release notes.

◆New Features

  • Cards cleared from the trick and discarded cards now stay visible as a discard pile to the right of the play area.

◆Improvements

Game Screen

  • Redesigned the title screen.

  • Redesigned the game screen so that rule states and each player's hand size and rank are easier to read.

  • Local rule activations now show a single message per activation, with wording tailored to the player who triggered it, the targeted player, and everyone else.

  • Cards are now dealt to all players with an animation at the start of every round.

  • Discarding, exchanging cards, and choosing cards from outside your hand (such as with Nero) now use animations that show which cards moved where.

  • Card exchanges between other players are now animated as well.

  • The selected button is now clearly indicated when navigating with a keyboard or gamepad.

Game Logic

  • The first player in Round 1 is now chosen at random, and from Round 2 onward the previous round's Scum goes first.

◆Bug Fixes

Game Logic

  • Fixed an issue where 5 Skip activated on sequences containing a 5.

  • Fixed an issue where finishing with Lucky Seven sometimes did not make you President.

  • Fixed an issue where a player who finished while a rule was waiting to resolve was sometimes not shown as finished.

UI

  • Fixed an issue where opponents' names and cards could extend off the screen.

  • Fixed layout issues in the rule settings and card action panel with long text.

  • Fixed an issue where some rule names were displayed incorrectly in the rule settings.

  • Fixed an issue where, after the turn changed, your selected cards appeared deselected and the next click did not register.

  • Fixed an issue where the card-dealing animation played on the results screen when another player left.

  • Fixed an issue where notifications for card exchanges and strength changes were not displayed.

  • Fixed an issue where the Zombie selection panel showed an internal code instead of its message.

  • Fixed an issue where Binding activation messages in English did not reflect the type of Binding.

  • Fixed an issue where buttons no longer highlighted on mouse hover after being clicked.

More from President Noir Playtest

Other announcements

All news
Community11 Aug 2026Development Roadmap Released & Discord Opened"President Noir" Development Roadmap Released & Discord Opened Check here for detailsGame update19 Jul 2026v2.4.0Note: v2.3.0 was an internal-improvement release and has no release notes. ◆ New Features · Q Bomb can now destroy Jokers as well. ◆ Improvements · Adjusted the overall lighting to make cards easier to read. ◆ Bug Fixes Reconnection & Networking · Improved reconnection handling when the connection is unstable or when moving between rooms. · Fixed an issue where, after reconnecting, you could be…Game update5 Jul 2026v2.2.0◆ Bug Fixes · Fixed an issue where the game could not progress when a player triggered 8 Cut with their last card. (Also affects local rules with the same effect, such as 66 Cut .) · Fixed an issue where the game could not progress when Q Bomb destroyed the cards of a player who had only one card left in hand. · Fixed an issue where card objects in motion could behave erratically when a local r…