Fixed an issue where the game could not progress when a player triggered 8 Cut with their last card. (Also affects local rules with the same effect, such as 66 Cut.)
Fixed an issue where the game could not progress when Q Bomb destroyed the cards of a player who had only one card left in hand.
Fixed an issue where card objects in motion could behave erratically when a local rule such as 7 Transfer was triggered.
Fixed an issue where rule settings could not be configured when starting a game in a new room after viewing the rules from the pause menu.
Added a short delay when the trick is cleared by a local rule such as 8 Cut, making it easier to see the effect activate.
Added a short delay at the end of a round, making the end of the round easier to recognize.
Added a message when a player wins, making it clearer that they have finished.
Adjusted the layout of the hand.
Added distinct colors to the Play and Pass hand action buttons to make them easier to tell apart.
The turn indicator (●) that shows it is your turn now blinks, making it easier to see when it is your turn.