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President Noir PlaytestNewsv2.4.0
Game update

v2.4.0

President Noir Playtest · published 19 Jul 2026, 23:40 UTC · build 24287806

All newsPlayers around this dateRead on Steam

Note: v2.3.0 was an internal-improvement release and has no release notes.

◆ New Features

  • Q Bomb can now destroy Jokers as well.

◆ Improvements

  • Adjusted the overall lighting to make cards easier to read.

◆ Bug Fixes

Reconnection & Networking

  • Improved reconnection handling when the connection is unstable or when moving between rooms.

  • Fixed an issue where, after reconnecting, you could be assigned to a different seat, kicked from the room, or have the room close unexpectedly.

  • Fixed an issue where overlapping player actions could crash the server and lose the game in that room.

Game Logic

  • Fixed several 4 Stop issues (unable to finish, cards disappearing, failing to trigger with certain effects, and more).

  • Fixed several Sequence issues (unable to play a valid sequence depending on card order or when it includes a Joker, or being interpreted as the wrong rank).

  • Fixed an issue where rule states such as Binding, Revolution, and 9 Reverse were not carried over correctly when the trick cleared or across rounds.

  • Fixed an issue where Relief Supplies could be used beyond its "once per round" limit.

  • Fixed an issue where placements or hands could be processed incorrectly right after finishing with your last cards.

  • Fixed an issue where leftover cards from an uneven deal could disappear.

  • Fixed an issue where some players were not dealt a hand when starting a game after a player had left mid-session.

  • Fixed issues where the Downfall class display and Zombie target selection did not work correctly.

UI

  • Fixed a crash on first launch in some environments.

  • Fixed an issue where the in-game center display (HUD) would not appear from the second game onward.

  • Fixed an issue where leaving during card selection for effects such as Nero or Resurrection made you unable to act in the next game.

  • Fixed display issues such as duplicated or misaligned cards and incorrect ordering of rule-state indicators.

  • Fixed an issue where you could no longer toggle rules on/off after viewing them while paused.

  • Fixed an issue where the room-join failure reason always showed "Incorrect password."

  • Fixed an issue where the "Back" action did not always work correctly.

  • Fixed an issue where you could proceed to a private match while on an outdated version.

More from President Noir Playtest

Other announcements

All news
In-game event15 Sep 2026v2.6.0Note: v2.5.0 was an internal release and has no release notes. ◆New Features · Cards cleared from the trick and discarded cards now stay visible as a discard pile to the right of the play area. ◆Improvements Game Screen · Redesigned the title screen. · Redesigned the game screen so that rule states and each player's hand size and rank are easier to read. · Local rule activations now show a…Community11 Aug 2026Development Roadmap Released & Discord Opened"President Noir" Development Roadmap Released & Discord Opened Check here for detailsGame update5 Jul 2026v2.2.0◆ Bug Fixes · Fixed an issue where the game could not progress when a player triggered 8 Cut with their last card. (Also affects local rules with the same effect, such as 66 Cut .) · Fixed an issue where the game could not progress when Q Bomb destroyed the cards of a player who had only one card left in hand. · Fixed an issue where card objects in motion could behave erratically when a local r…