Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Exo's CYOANewsUpdate from August 23, 2026
Game update

Update from August 23, 2026

Exo's CYOA · published 23 Aug 2026, 21:15 UTC · build 24895418

All newsPlayers around this dateRead on Steam

This update makes the world react to you more reliably and consistently, gives you an abort button, and adds finer control over how the AI model behaves in the options.Adventure Flow & Consistency

  • New Abort button in the chat panel: while a turn is being processed you can stop it. The current agent step has to finish first, so it takes a moment — then the turn is dropped and you're back in control.

  • The Game Master now plans its reactions as concrete world actions right away instead of guessing them in a second round. NPC, quest, and environment fallout lands steadier and less often off-target.

  • A consistency pass after each Game Master beat keeps entity bookkeeping in line with what just happened: health and condition, NPC dispositions and interaction states, cash, and the location's danger level.

  • The Game Master can no longer teleport the party without confirmation: reactions stay in the current location, and quest fallout will not drag you off to a new place.

  • Entities generated for new locations get more practical, descriptive names (e.g. "Rusty Iron Key", "Old Wooden Door", "Healing Potion") instead of vague labels.

Model Settings

  • Each model profile now has separate Narration and Processing settings: temperature and top-P for the story text are independent from the values used while the AI classifies actions and fills in internal tool calls.

  • Processing settings default to conservative values, which makes action handling more predictable; lower processing values keep output tight and consistent, higher values allow more variation.

UI Improvements

  • The location creation dialog now has a Clear button to wipe the pre-defined prompt in one click.

  • Rest summaries are leaner

  • Character creation button now simply reads "Create Character".

More from Exo's CYOA

Other announcements

All news
Game update30 Aug 2026Update from August 30, 2026This release brings automatic saving of your adventures, starting equipment for newly recruited party members, and a solid dose of stability work around traveling to new locations and turns with multiple actions. Auto-Save · New Auto-Save switch in the options, enabled by default · Your adventure is saved automatically after every completed step, named like AutoSave 1 <adventure name> · Up to t…Game update16 Aug 2026Update from August 16, 2026This release is about your party, plus an in-game guide for running Exo's CYOA on your own local LLM, and some handy quality-of-life improvements around the editors. Party and Characters · New "Party Invite" quick action: while looking at an NPC, you can now invite them to your party with a single click. · Smarter invite suggestions: the game now only suggests candidates who could realistically…Game update9 Aug 2026Update from August 9, 2026 – First update after releaseI am very happy to have released the game earlier this week, and I would now like to share the first update with you. Please share your thoughts, suggestions, or any issues in the community forum! This release brings improvements across adventure pacing and consistency, character creation, quest management, and the user interface. Adventure Pacing and Consistency · The Game Master now prioritiz…