Noxturris Playtest · published
Combat Balance & Fixes
Stones AP Cost Fix:
Fixed a critical bug where equipped Stones found on the ground would cost 0 Action Points (AP) to use in battle. This allowed players to throw unlimited stones in a single turn to instantly clear enemies. Stones now correctly consume AP per attack, restoring balance to ranged combat.
Tutorial & Progression
Intro Level Death Fix:
Fixed a bug where dying in the intro level and reloading a save would trap the player in a broken state (spawned next to the priest and imps without equipment, unable to restart the battle).
New Behavior:
If you die during the intro level, the save file is now automatically deleted, and you are returned to the Main Menu. This ensures you always start the tutorial fresh and can proceed correctly.