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Grids & Goblins Playtest
News
Minor Telemetry Fixes
Game update
Minor Telemetry Fixes
Grids & Goblins Playtest
· published
31 Jul 2026, 09:43 UTC
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Players around this date
Read on Steam
Just some clean up on telemetry!
More from Grids & Goblins Playtest
Other announcements
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Game update
14 Sep 2026
Sound's Different
💽 Patch Notes — v0.6.23 New · Battle music now reacts to the fight. It opens calm, climbs as you land blows, lifts while a chain is live, and peaks when rage runs hot, then settles once the fight is decided. · Three different battle sets, one rolled per encounter, held across wave breaks so a long fight reads as a single build. · An About page on the main menu: a credits roll with the special…
Game update
9 Sep 2026
Minor Playtest Bump
💽 Patch Notes — v0.6.22 Changed · Breakable props now feed the combo — smashing grass, barrels or crystal pillars counts toward the combo counter, turn damage, screen kick and gem rewards, just like hitting an enemy · The combo bleep stays quiet on the first hit of a chain, and only starts singing once a combo is actually running · Resting at the inn plays the campfire track and animates the h…
Game update
9 Sep 2026
Combo Focus
💽 Patch Notes — v0.6.21 New · Fighting-game hit counter in the top-left: the hit count, a praise tier ( Good! through Devastating! ), a kills line and the turn's damage total, stacked as one block · The combo cue now walks up a major scale as a chain grows, stacking octave doublings underneath it so the sound thickens without getting louder · Campsites play their own campfire track, and the ca…