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BubblyNewsBubbly v0.8.1.2
Game update

Bubbly v0.8.1.2

Bubbly · published 30 Aug 2026, 20:54 UTC · build 25025631

All newsPlayers around this dateRead on Steam

Fixes

  • HELIX DISCOVERY - fixed a freeze on death. Getting hit at the exact moment you picked a power (the Medkit especially) could leave the run stuck with the clock still running. The board now holds the instant you click for a power, so your heal is always instant, and a run that ends always reaches the results screen.

  • HELIX DISCOVERY - the boss trophy globe now drops when that boss dies. If a long fight ran into the next boss's arrival, the first boss's globe was held back - and lost if you fell to the second one.

  • HELIX DISCOVERY - Helix Bolt now chains into bosses properly, and Prism Lance can ricochet off bosses.

  • HELIX DISCOVERY - damage numbers stay on a moving boss instead of trailing behind it.

Changes

  • The Blade - Hard and Insane rebalanced: those difficulties don't have the slots for a crit build. Hard now ends at 2.5M XP, Insane at 5M. Easy unchanged.

  • HELIX DISCOVERY - bonus globes drop from 5% of pops, but 7% from empowered bubbles - hunting the stronger bodies feeds your loot.

  • HELIX DISCOVERY - bosses have slightly more health now that the chain and lance reach them.

  • HELIX DISCOVERY - the core's hit sound climbs in pitch as you take hits in a row, and settles back after a moment of calm.

  • HELIX DISCOVERY - the sidebar stays on screen behind the run report, and the power description card sits higher, clear of the choices below it.

  • HELIX DISCOVERY - health readouts show just your current HP.

  • PROJECT POLTERGEIST - Astra Flash and Harmony grant twice as much (+2% of your total per event), and Comet stars pay +4% each.

  • Arcade - power descriptions now read like the main game's: weapon, power and mutation names are bold in their own colors, and the key words and numbers are highlighted - in both HELIX DISCOVERY and POLTERGEIST.

More from Bubbly

Other announcements

All news
Game update7 Sep 2026Bubbly v0.8.2.2Changes · Fitts Protocol: bubble points are round numbers now. A Default is worth 10, then 25, 50, 100, 250 and 500 up the waves, and a Booster is worth 1000. Burger jackpots and skull charges scale with the new values, so runs score higher than before at the same skill. · Helix Discovery: gems give more XP. Every gem in the mode is worth one and a half times what it was, so power picks arrive…Game update6 Sep 2026Bubbly v0.8.2.1Changes · Fitts Protocol: accuracy counts the bubbles you let vanish. Accuracy is now hits out of every chance you had - every click you made plus every bubble that shrank away unclicked. Letting bubbles escape lowers it, just like a missed click. · Fitts Protocol: you can tell when a bonus runs out. A globe's lamp pulses through its last second, then fires a quick release - a ring collapsing i…In-game event5 Sep 2026Bubbly v0.8.2.0NEW ARCADE GAME: FITTS PROTOCOL A new game on the bedroom arcade cabinet. No powers, no auto-pop - just you, your mouse, and bubbles that shrink away. · Click the bubbles before they vanish. They appear full size and shrink to nothing. Click them yourself - the X Key works too. · You have 3 lives. Click empty space and you lose one. Lose all three and the run ends. A rare Heal globe gives one b…